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c#graphicsdrag-and-dropdrawrectangle

Draw a User Defined Rectangle


My current code allows me to draw rectangles from a user defined spot but not in the way in whihc i desire. I need it to be like you would do it in paint, here is my current code:

namespace SimpleDraw2 { /// /// Description of MainForm. /// public partial class MainForm : Form { bool IsMouseDown = false; Point MousePosition; int DrawShape = 0; Bitmap StoredImage;

    public MainForm()
    {
        //
        // The InitializeComponent() call is required for Windows Forms designer support.
        //
        InitializeComponent();

        //
        // TODO: Add constructor code after the InitializeComponent() call.
        //
        pictureBox1.Image = new Bitmap    (pictureBox1.Width,pictureBox1.Height);                      
        StoredImage =  new Bitmap(pictureBox1.Width,pictureBox1.Height);
    }

    void PictureBox1MouseDown(object sender, MouseEventArgs e)
    {
        IsMouseDown = true;
        MousePosition = e.Location;
        Graphics gStored = Graphics.FromImage(StoredImage);
        gStored.Clear(Color.Transparent);
        gStored.DrawImage(pictureBox1.Image, 0, 0);
    }

    void PictureBox1MouseUp(object sender, MouseEventArgs e)
    {
        IsMouseDown = false;
    }

    void PictureBox1MouseMove(object sender, MouseEventArgs e)
    {
        Graphics g = Graphics.FromImage(pictureBox1.Image);
        if (DrawShape == 0) 
        {
            Pen p = new Pen(Color.Red, 10);
            if (IsMouseDown) 
            {
                g.DrawLine(p,MousePosition,e.Location);
                MousePosition = e.Location;
            }
        }
        if (DrawShape == 1) 
        {
            g.Clear(Color.Transparent);
            g.DrawImage(StoredImage,0,0);
            g.DrawRectangle(Pens.Green,MousePosition.X,MousePosition.Y,e.X,e.Y);

        }
        if (DrawShape == 2)
        {
            g.Clear(Color.Transparent);
            g.DrawImage(StoredImage, 0, 0);
            g.DrawEllipse(Pens.HotPink, MousePosition.X, MousePosition.Y, e.X, e.Y);
        }
        if (DrawShape == 3)
        {
            g.Clear(Color.Transparent);
            g.DrawImage(StoredImage, 0, 0);
            g.DrawArc(Pens.Indigo,pictureBox1.Bounds, e.Y, e.X);
        }
        //if (DrawShape == 4)
        //{
        //    g.Clear(Color.Transparent);
        //    g.DrawImage(StoredImage, 0, 0);
        //    g.DrawPolygon(Pens.Indigo, Point[] e.X);
        //}

        this.Refresh();
    }

    private void button2_Click(object sender, EventArgs e)
    {
        OpenFileDialog ofd = new OpenFileDialog();
        if (ofd.ShowDialog() == DialogResult.OK)
        {
            axWindowsMediaPlayer1.URL = ofd.FileName;
        }
    }

    private void button1_Click(object sender, EventArgs e)
    {
        axWindowsMediaPlayer1.Ctlcontrols.pause();
        Bitmap bmp = new Bitmap(axWindowsMediaPlayer1.Width, axWindowsMediaPlayer1.Height);
        Graphics gfx = Graphics.FromImage(bmp);
        gfx.CopyFromScreen(PointToScreen(axWindowsMediaPlayer1.Location), new Point(0, 0), axWindowsMediaPlayer1.Bounds.Size, CopyPixelOperation.SourceCopy);
        pictureBox1.BackgroundImage = bmp;
        //axWindowsMediaPlayer1.Visible = false;
        //pictureBox1.Visible = true;
    }

    private void button3_Click(object sender, EventArgs e)
    {
        Graphics gg = Graphics.FromImage(pictureBox1.BackgroundImage);
        gg.Clear(Color.Transparent);
        Graphics gStored = Graphics.FromImage(StoredImage);
        gStored.Clear(Color.Transparent);
        Graphics g = Graphics.FromImage(pictureBox1.Image);
        g.Clear(Color.Transparent);


    }

    private void button4_Click(object sender, EventArgs e)
    {
        DrawShape = 1;

    }

    private void button6_Click(object sender, EventArgs e)
    {
        DrawShape = 2;
    }

    private void button8_Click(object sender, EventArgs e)
    {
       DrawShape = 3;
    }

    private void button7_Click(object sender, EventArgs e)
    {
        DrawShape = 0;
    }
}

}

If someone could help me edit my code to iron out the issue to make it easy drag and draw system it would me much appreciate.

Thanks in Advance

Chris


Solution

  • From msdn:

    Draws a rectangle specified by a coordinate pair, a width, and a height.

    So your code won't work:

    g.DrawRectangle(Pens.Green,MousePosition.X,MousePosition.Y,e.X,e.Y);
    

    Should be something like

    g.DrawRectangle(Pens.Green, MousePosition.X, MousePosition.Y, Math.Abs(e.X - MousePosition.X), Math.Abs(e.Y - MousePosition.Y));