I'm trying to delay a part of my pipeline tool (which runs during the startup of Maya) to run after VRay has been registered.
I'm currently delaying the initialization of the tool in a userSetup.py like so:
def run_my_tool():
import my_tool
reload(my_tool)
mc.evalDeferred("run_my_tool()")
I've tried using evalDeferred within the tool to delay the execution of the render_settings script, but it keeps running before VRay has been registered. Any thoughts on how to create a listener for the VRay register event, or what event that is? Thanks!
EDIT:
Made a new topic to figure out how to correctly use theodox's condition/scriptJob commands suggestion here.
Uiron over at tech-artists.com showed me how to do this properly. Here's a link to the thread
Here's the post by uiron:
"don't pass the python code as string unless you have to. Wherever a python callback is accepted (that's not everywhere in Maya's api, but mostly everywhere), try one of these:
# notice that we're passing a function, not function call
mc.scriptJob(runOnce=True, e=["idle", myObject.myMethod], permanent=True)
mc.scriptJob(runOnce=True, e=["idle", myGlobalFunction], permanent=True)
# when in doubt, wrap into temporary function; remember that in Python you can
# declare functions anywhere in the code, even inside other functions
open_file_path = '...'
def idle_handler(*args):
# here's where you solve the 'how to pass the argument into the handler' problem -
# use variable from outer scope
file_manip_open_fn(open_file_path)
mc.scriptJob(runOnce=True, e=["idle", idle_handler], permanent=True)
"