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Having View Slide in From Bottom in Swift?


If I have a view setup in my storyboard, is there a way that I can have that view (of a custom width and height) slide up from the bottom of my screen when a button is pressed? I would want the screen to just overlay (so that you would still be able to press things on the screen underneath).

How would I set this up?

func isChecked(){

    let window = UIApplication.sharedApplication().keyWindow

    window!.addSubview(collectionView)
    let height: CGFloat = 250
    let y = window!.frame.height - 250
    collectionView.frame = CGRect(x: 0, y: window!.frame.height, width: window!.frame.width, height: height)

    UIView.animateWithDuration(0.5, delay: 0, usingSpringWithDamping: 1, initialSpringVelocity: 1, options: .CurveEaseOut, animations: {
        self.collectionView.frame = CGRectMake(0, y, self.collectionView.frame.width, self.collectionView.frame.height)
        }, completion: nil)
}

func isUnchecked(){
    let window = UIApplication.sharedApplication().keyWindow
    UIView.animateWithDuration(0.3, animations: {
        self.collectionView.frame = CGRectMake(0, window!.frame.height, self.collectionView.frame.width, self.collectionView.frame.height)
    })
}

Is there a way that I can accomplish what I am doing above, except with a view that I create in my storyboard?


Solution

  • Swift 5 version:

    import UIKit
    
    class ViewController: UIViewController {
    
       let collectionView: UICollectionView = {
       let frame = CGRect(x: 0, y: 50, width: UIScreen.main.bounds.size.width, height: UIScreen.main.bounds.size.height - 50)
       let col = UICollectionView(frame: frame, collectionViewLayout: UICollectionViewFlowLayout())
        col.layer.borderColor = UIColor.red.cgColor
        col.layer.borderWidth = 1.0
        col.backgroundColor = UIColor.yellow
        return col
      }()
    
            let switchView = UISwitch()
    
            func switched(s: UISwitch){
               let origin: CGFloat = s.on ? view.frame.height : 50
                UIView.animate(withDuration: 0.35) {
                    self.collectionView.frame.origin.y = origin 
                }
            }
    
            override func viewDidLoad() {
                super.viewDidLoad()
    
                switchView.frame = CGRect(x: 0, y: 20, width: 40, height: 20)
                switchView.addTarget(self, action: #selector(switched), forControlEvents: .valueChanged)
    
                view.addSubview(switchView)
                view.addSubview(collectionView)
    
            }
    
        }
    

    I've made a little demo for you: created new project and wrote that code in ViewController.swift, nothing more. Think it helps

    import UIKit
    
    class ViewController: UIViewController {
    
        let collectionView: UICollectionView = {
            let frame = CGRect(x: 0, y: 50, width: UIScreen.mainScreen().bounds.size.width, height: UIScreen.mainScreen().bounds.size.height - 50)
            let col = UICollectionView(frame: frame, collectionViewLayout: UICollectionViewFlowLayout())
            col.layer.borderColor = UIColor.redColor().CGColor
            col.layer.borderWidth = 1.0
            col.backgroundColor = UIColor.yellowColor()
            return col
        }()
    
        let switchView = UISwitch()
    
        func switched(s: UISwitch){
            let origin: CGFloat = s.on ? view.frame.height : 50
            UIView.animateWithDuration(0.35) { 
                self.collectionView.frame.origin.y = origin
            }
        }
    
        override func viewDidLoad() {
            super.viewDidLoad()
    
            switchView.frame = CGRect(x: 0, y: 20, width: 40, height: 20)
            switchView.addTarget(self, action: #selector(switched), forControlEvents: .ValueChanged)
    
            view.addSubview(switchView)
            view.addSubview(collectionView)
    
        }
    
    }