Hello i am trying to get the color of pixel on touch in Xamarin C#, but i get wrong values at times,i get R=255,G=0,B=0,A=0 What's wrong in my code?
private UIColor ColorOfPoint(CGPoint point)
{
byte[] pixel = {0,0,0,0};
using(CGColorSpace oColorSpace = CGColorSpace.CreateDeviceRGB())
using(CGBitmapContext oContext = new CGBitmapContext(pixel,
1, 1, 8, 4, oColorSpace, CGBitmapFlags.PremultipliedLast & CGBitmapFlags.AlphaInfoMask))
{
oContext.TranslateCTM(-point.X,-point.Y);
img.Layer.RenderInContext(oContext);
oContext.Dispose();
oColorSpace.Dispose();
}
UIColor color = new UIColor(pixel[0]/255,pixel[1]/255,pixel[2]/255,pixel[3]/255);
return color;
}
Use UIColor.FromRGBA
instead of new UIColor(....)
This is how I do:
byte[] alphaPixel = { 0, 0, 0, 0 };
protected UIColor GetColorAtTouchPoint(CGPoint point)
{
var colorSpace = CGColorSpace.CreateDeviceRGB();
var bitmapContext = new CGBitmapContext(alphaPixel, 1, 1, 8, 4, colorSpace, CGBitmapFlags.PremultipliedLast);
bitmapContext.TranslateCTM(-point.X, -point.Y);
view.Layer.RenderInContext(bitmapContext);
return UIColor.FromRGBA(alphaPixel[0], alphaPixel[1], alphaPixel[2], alphaPixel[3]);
}