public void actionPerformed(ActionEvent e) {
s = tf1[0].getText();
}
I want to save the text input i get from tf1[0].getText();
to String s
and call s
in my main , or in another class, but I get null back instead. Is there a way to call s
in another class?
this is the rest of the code:
public class GUI {
static String s;
public static void gui(){
{
try{
String File_Name="C:/Users/Ray/Desktop/test.txt";
ReadFile rf=new ReadFile(File_Name);
JFrame f1=new JFrame("Maintest");
JPanel p1=new JPanel();
JPanel p2=new JPanel();
final String[] aryLines=rf.OpenFile();
final JTextField tf1[];
tf1=new JTextField[22];
JButton []b1=new JButton[6];
String bNames="OK";
final JTextField tf2[]=new JTextField[aryLines.length];
f1.setSize(200,450);
JLabel l1[]=new JLabel[20];
for ( int i=0; i < aryLines.length; i++ )
{
b1[i]=new JButton(bNames);
l1[i]=new JLabel("Enter Serial# for "+ aryLines[i]);
p1.add(l1[i]);p1.add(tf1[i] = new JTextField());p1.add(b1[i]);
}
p1.setLayout(new BoxLayout(p1,BoxLayout.PAGE_AXIS));
f1.add(p1,BorderLayout.WEST);
b1[0].addActionListener(new ActionListener(){
private String s2;
public void actionPerformed(ActionEvent e)
{
s=tf1[0].getText();
System.out.print(s);
}
});
f1.show();
}
catch(Exception e)
{
System.out.print(e);
}
}
}
}
There are a couple solutions to this. You can make "s" a class based variable that can be retrieved from the object instance like this:
public String getS(){
return this.s;
}
And here:
public void actionPerformed(ActionEvent e) {
this.s = tf1[0].getText();
}
Then in your other class needing s
, you should instantiate the Class containing s
and call:
String s2 = instantiatedObject.getS();
If you feel getting a little risky, you can make "s" a static variable and you can just call it anywhere you instantiate the class containing "s":
String s2 = instantiatedObject.s;