I want to close my Realm instance in executeTransactionAsync
after execution finished. Reason is that my applications main thread keeps on freezing, I think the reason for it is that the background realm instance is not being closed after execution finishes. See my code below:
realm.executeTransactionAsync(new Realm.Transaction() {
@Override
public void execute(Realm realm) {
// Execute realm code
realm.copyToRealmOrUpdate(myData);
// Can I close the realm instance here without getting an
// error? realm.close(); causes an error.
}
}, new Realm.Transaction.OnSuccess() {
@Override
public void onSuccess() {
Log.i("CB", "success");
// looks like I cannot access the execute Realm
// instance here.
// Closing realm.getDefaultInstance does not change my issue
}
}, new Realm.Transaction.OnError() {
@Override
public void onError(Throwable error) {
Log.i("CB", "error - " + error.getMessage());
}
});
}
Please see my comments. My application screen just turns black. Execution completes successfully and onSuccess()
gets called, but I cannot access the execute
realm instance to close it from here.
Do you have any suggestions as to what I can try? Am I doing something wrong?
Thank you in advance.
EDIT
07-19 11:43:42.379 8146-8146/com.shortterminsurance.shortterm I/CB: success
07-19 11:43:43.258 8146-8152/com.shortterminsurance.shortterm W/art: Suspending all threads took: 33.234ms
07-19 11:43:43.266 8146-8156/com.shortterminsurance.shortterm I/art: Background partial concurrent mark sweep GC freed 476307(17MB) AllocSpace objects, 512(10MB) LOS objects, 40% free, 33MB/55MB, paused 7.261ms total 163.497ms
07-19 11:43:44.131 8146-8156/com.shortterminsurance.shortterm I/art: Background sticky concurrent mark sweep GC freed 408160(9MB) AllocSpace objects, 459(15MB) LOS objects, 35% free, 35MB/55MB, paused 10.287ms total 147.823ms
07-19 11:43:44.834 8146-8152/com.shortterminsurance.shortterm W/art: Suspending all threads took: 103.676ms
07-19 11:43:44.848 8146-8156/com.shortterminsurance.shortterm W/art: Suspending all threads took: 13.424ms
This is my logcat after my onSuccess gets called. I think the background instance of realm in execute
keeps running for some reason :(.
The realm instance that is passed here
@Override
public void execute(Realm realm) {
is closed for you. You don't have to worry about closing it yourself.
If you check the source code for Realm.executeTransactionAsync(), you can find
bgRealm.beginTransaction();
try {
transaction.execute(bgRealm);
if (!Thread.currentThread().isInterrupted()) {
bgRealm.commitTransaction(false, new Runnable() {
@Override
public void run() {
// The bgRealm needs to be closed before post event to caller's handler to avoid
// concurrency problem. eg.: User wants to delete Realm in the callbacks.
// This will close Realm before sending REALM_CHANGED.
bgRealm.close();
}
});
transactionCommitted = true;
}
}
...
So first it calls .execute()
on your transaction, and after that it closed the realm instance it passed to you.