I have a problem with libgdx on gwt/html5 it drops fps every second or so even if there is nothing to render.What could be the cause of it ?
Even default project setuped for HTML5 is droping fps.
Does not matter if I build using html:superDev or html:dist same result.
EDIT:
Found the issue:
Gdx.app.debug("fps: ", String.valueOf(Gdx.graphics.getFramesPerSecond()));
Console which shows what fps is in the games cause a big fps crashes.
Found the issue:
Gdx.app.debug("fps: ", String.valueOf(Gdx.graphics.getFramesPerSecond()));
Console which shows what fps is in the games cause a big fps crashes.