I have the following code from an online tutorial to learn event-based programming by making a stop light that changes state when the mouse is clicked. Here is the entirety of my code:
import turtle
turtle.setup(400,500)
wn = turtle.Screen()
wn.title("Tess becomes a traffic light!")
wn.bgcolor("lightgreen")
tess = turtle.Turtle()
def draw_housing():
tess.pensize(3)
tess.color("black","darkgrey")
tess.begin_fill()
tess.forward(80)
tess.left(90)
tess.forward(200)
tess.circle(40, 180)
tess.forward(200)
tess.left(90)
tess.end_fill()
draw_housing()
tess.penup()
tess.forward(40)
tess.left(90)
tess.forward(40)
tess.shape("circle")
tess.shapesize(3)
tess.fillcolor("green")
state_num = 0
def nextFSMstate():
global state_num
if state_num == 0:
tess.forward(70)
tess.fillcolor("orange")
state_num = 1
elif state_num == 1:
tess.forward(70)
tess.fillcolor("red")
state_num = 2
else:
tess.back(140)
tess.fillcolor("green")
state_num = 0
wn.onkey(nextFSMstate, "space")
wn.listen()
turtle.mainloop()
# example says wn.mainloop() but I get error. This works though
In the tutorial, they use:
wn.mainloop()
But I get the error:
File "stopLights.py", line 51, in <module>
wn.mainloop()
AttributeError: '_Screen' object has no attribute 'mainloop'
and have to use
turtle.mainloop()
Why the difference? I am using Python 2.7 in Ubuntu; the example is in PyScripter. Thanks in advance.
It appears to be an error in the tutorial.
On line 4, they define wn = turtle.Screen()
, which means that the later call to wn.mainloop()
is equivalent to calling turtle.Screen().mainloop()
.
This doesn't make any sense; as the error message states there is no .mainloop()
method of turtle.Screen()
. There is, however a .mainloop()
method of the base turtle
object, which is why calling that works.