I have a button that I've implemented in one of my activities in my Android project - the button is supposed to contain both a logo (a drawable) and some text following it, but I have a very peculiar problem. In the preview-view of my activity xml-file, the button looks perfectly fine but when I run my app on my phone it gets absurdly large.
I import the drawable from an .xml drawable that I've myself have made. I tried imported a .png straight into my activity but it was too large - so I make a new xml where I resize it and that xml is what I import as my drawable. Code:
Activity.xml
<Button
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="@string/title_activity_facebookInvite"
android:id="@+id/btnInviteFacebook"
android:layout_alignParentBottom="false"
android:layout_centerHorizontal="true"
android:layout_below="@+id/mainActivityInviteText"
android:background="@drawable/bh_red_button"
android:layout_marginTop="@dimen/bh_input_element_margin"
android:textSize="@dimen/bh_button_font_size"
android:drawableLeft="@drawable/fb_resize"
android:layout_marginLeft="45dp"
android:layout_marginRight="45dp"
android:minHeight="0dp" />
fb_resize.xml (My drawable)
<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item
android:id="@+id/fb_resizeBtn"
android:drawable="@mipmap/fb_logo"
android:width="15dp"
android:height="15dp"
/>
</layer-list>
fb_logo is my PNG that I've made. Another very strange thing is that when I emulate it on a virtual device in Android Studio it looks perfectly fine, but not on my phone (Have tried a different phone aswell).
Solved it! Instead of a .png I used a vector-picture (.svg file) and that resized just fine for some reason.