I have written this methods in Kotlin and analysed the bytecode:
class A {
object b {
fun doSomething() {}
}
}
class A {
companion object b {
fun doSomething() {}
}
}
fun doSomething() {}
Bytecode Result
Test$asb
, public final doSomething()I
Test$Companion
, public final doSomething()I
TestKt
, public final static doSomething()I
My questions are:
I have an enum class, and I want to return an enum instace given an enum variable, for instance, findById (enum(id, color))
. How would I do it? Companion Object? object?
It seems the only way to have a real static method is in package level, without class declaration. But that becomes a little bit too global. Is there any way to access it via: ClassName.staticMethod
, staticMethod being really static.
Provide meaningfull examples of package declaration methods, companion object and object.
Context. I have been coding in Kotlin and I find it amazing. But sometimes I need to make a decision: for example, a heavy immutable property which in java I would declare as static final, but in Kotlin I find it hard to "find an equivalent".
I would suggest to develop voddan answer:
enum class Color {
RED,
BLUE,
GREEN;
companion object Utils {
fun findById(color: Color): Color {
return color;
}
}
}
And to test
@Test
fun testColor() {
println(Color.Utils.findById(Color.valueOf("RED")));
}