I have set additional library directories and lib folders to be used in visual studio. Also build succeeded but whenever I try to execute the program from Visual Studio it returns the following error:
The program can't start because pocketsphinx.dll is missing from your computer. Try reinstalling the program to fix problem.
When I checked the directories, I saw that pocketsphinx.dll
was there.
My code is (taken from pocketsphinx
wikia):
#include <pocketsphinx.h>
#define MODELDIR "C:\Sphinx\pocketsphinx\model"
int
main(int argc, char *argv[])
{
ps_decoder_t *ps;
cmd_ln_t *config;
FILE *fh;
char const *hyp, *uttid;
int16 buf[512];
int rv;
int32 score;
config = cmd_ln_init(NULL, ps_args(), TRUE,
"-hmm", MODELDIR "/en-us/en-us",
"-lm", MODELDIR "/en-us/en-us.lm.bin",
"-dict", MODELDIR "/en-us/cmudict-en-us.dict",
NULL);
if (config == NULL) {
fprintf(stderr, "Failed to create config object, see log for details\n");
return -1;
}
ps = ps_init(config);
if (ps == NULL) {
fprintf(stderr, "Failed to create recognizer, see log for details\n");
return -1;
}
fh = fopen("goforward.raw", "rb");
if (fh == NULL) {
fprintf(stderr, "Unable to open input file goforward.raw\n");
return -1;
}
rv = ps_start_utt(ps);
while (!feof(fh)) {
size_t nsamp;
nsamp = fread(buf, 2, 512, fh);
rv = ps_process_raw(ps, buf, nsamp, FALSE, FALSE);
}
rv = ps_end_utt(ps);
hyp = ps_get_hyp(ps, &score);
printf("Recognized: %s\n", hyp);
fclose(fh);
ps_free(ps);
cmd_ln_free_r(config);
return 0;
}
EDIT: pocketsphinx.dll
is in bin\Debug\x64
folder as like as pocketsphinx.lib
.
When you run your program in a debugger in Visual Studio your Working Directory parameter (Project Settings->Configuration Properties->Debugging) is $(ProjectDir)
by default. Change it to $(TargetDir)
and it should start.