I am trying to make a game where you have to guess a number, i decided to add easter eggs to the game, but whenever i try to check for the easter egg it only works with the last one
public class Guess extends Applet implements ActionListener
{
util u = new util(); //Utility class
int answer = u.rand(1,100); //Randomize answer
String ansWord = Integer.toString(answer); //Convert Integer to String
int winloss = 1; //Set winloss to display startup message
TextField input; //Declare TextField
boolean pizza,blazeIt; //Easter Eggs
String response; //Declare Strings
public void init()
{
input = new TextField(5);
add(input);
input.addActionListener(this);
}
public void paint(Graphics g)
{
g.drawString(""+winloss,10,20);
switch(winloss)
{
case 1:g.drawString("Guess What Number I Am Thinking Of",getWidth()/2-100,50);
break;
case 2:g.drawString("How did you know?!?!?!",getWidth()/2-50,50);
break;
case 3:g.drawString("Nope",getWidth()/2-5,50);
break;
case 4:pizza = true;
break;
case 5:blazeIt = true;
break;
default:g.drawString("Broken",10,10);
break;
}
easterCheck(g);
}
public void actionPerformed(ActionEvent e)
{
response = String.valueOf(input.getText());
if(response.equals(ansWord))
{
winloss = 2;
}
else
{
easter("420",5); //Does not work
easter("Pizza",4); //Works
}
repaint();
}
public void easter(String wordInput, int output)
{
if(response.equals(wordInput))
{
winloss = output;
}
else
{
winloss = 3;
}
}
public void easterCheck(Graphics g)
{
if(pizza)
{
g.drawString("Delicious!",10,getHeight()-10);
}
if(blazeIt)
{
g.drawString("Blaze it!",10,getHeight()-20);
}
}
}
How do i fix this?
Because everytime after you call easter("420",5), you will always call easter("Pizza",4) in the next. So if the input is "420", you know it's scecial string and you set winloss=4. But after that, inside easter("Pizza",4), you compare your input (which is "420") to "Pizza", and you reset winloss=3. That's how your code doesn't work.
public class Guess extends Applet implements ActionListener
{
util u = new util(); //Utility class
int answer = u.rand(1,100); //Randomize answer
String ansWord = Integer.toString(answer); //Convert Integer to String
int winloss = 1; //Set winloss to display startup message
TextField input; //Declare TextField
boolean pizza,blazeIt; //Easter Eggs
String response; //Declare Strings
public void init()
{
input = new TextField(5);
add(input);
input.addActionListener(this);
}
public void paint(Graphics g)
{
g.drawString(""+winloss,10,20);
switch(winloss)
{
case 1:g.drawString("Guess What Number I Am Thinking Of",getWidth()/2-100,50);
break;
case 2:g.drawString("How did you know?!?!?!",getWidth()/2-50,50);
break;
case 3:g.drawString("Nope",getWidth()/2-5,50);
break;
case 4:pizza = true;
break;
case 5:blazeIt = true;
break;
default:g.drawString("Broken",10,10);
break;
}
easterCheck(g);
}
public void actionPerformed(ActionEvent e)
{
response = String.valueOf(input.getText());
if(response.equals(ansWord))
{
winloss = 2;
} else if (response.equals("420")) {
winloss = 5;
} else if (response.equals("Pizza")) {
winloss = 4;
} else {
winloss = 3;
}
repaint();
}
public void easterCheck(Graphics g)
{
if(pizza)
{
g.drawString("Delicious!",10,getHeight()-10);
}
if(blazeIt)
{
g.drawString("Blaze it!",10,getHeight()-20);
}
}
}