I want to replace a view with a kind of fadeIn/fadeOut with rotation. Here is my function
func animateSendButton(enter: Bool)
{
let rotation: CGFloat = enter ? 180 : -180
UIView.animateWithDuration(0.5, animations: {
let transform = CGAffineTransformMakeRotation(self.DEGREES_TO_RADIANS(rotation))
self.sendImage.transform = transform
self.sendImage.layer.opacity = enter ? 0.0 : 0.87
self.sendImage2.transform = transform
self.sendImage2.layer.opacity = enter ? 0.87 : 0.0
})
}
However the rotation works just one time and after only opacity change. I tried with CGATransformRotate but it didn't worked.
Is there a way to repeat it ?
Try resetting the transform to its identity :)
func animateSendButton(enter: Bool)
{
let alpha = enter ? 0.0 : 0.87
let transfrom = enter ? CGAffineTransformRotate(CGAffineTransformIdentity, DEGREES_TO_RADIANS(180)) : CGAffineTransformIdentity
UIView.animateWithDuration(0.6, delay: 0.0, options: .CurveEaseIn, animations: {
self.sendImage.transform = transform
self.sendImage.layer.opacity = alpha
self.sendImage2.transform = transform
self.sendImage2.layer.opacity = alpha
}) { (complete) in
}
}