I want to draw rectangle on the screen as user desires, How can I get the points to draw rectangle from user touch event? I have drawn line using onTouchEvent and paint as below. Like this,drawing lines as user desires I want to draw rectangles, But I could not get the values for this. please help
public class SimpleDrawingView extends View {
private final int paintColor = Color.BLACK;
private Paint drawPaint;
private Path path = new Path();
float pointX;
float pointY;
public SimpleDrawingView(Context context, AttributeSet attrs) {
super(context, attrs);
setFocusable(true);
setFocusableInTouchMode(true);
setupPaint();
}
private void setupPaint() {
// Setup paint with color and stroke styles
drawPaint = new Paint();
drawPaint.setColor(paintColor);
drawPaint.setAntiAlias(true);
drawPaint.setStrokeWidth(5);
drawPaint.setStyle(Paint.Style.STROKE);
drawPaint.setStrokeJoin(Paint.Join.ROUND);
drawPaint.setStrokeCap(Paint.Cap.ROUND);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
pointX = event.getX();
pointY = event.getY();
// Checks for the event that occurs
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
path.moveTo(pointX, pointY);
return true;
case MotionEvent.ACTION_MOVE:
path.lineTo(pointX, pointY);
break;
default:
return false;
}
// Force a view to draw again
postInvalidate();
return true;
}
@Override
protected void onDraw(Canvas canvas) {
canvas.drawPath(path,drawPaint);
}
}
You can also do in this way
public class SimpleDrawingView extends View {
private final int paintColor = Color.BLACK;
private Paint drawPaint;
float pointX;
float pointY;
float startX;
float startY;
public SimpleDrawingView(Context context, AttributeSet attrs) {
super(context, attrs);
setFocusable(true);
setFocusableInTouchMode(true);
setupPaint();
}
private void setupPaint() {
// Setup paint with color and stroke styles
drawPaint = new Paint();
drawPaint.setColor(paintColor);
drawPaint.setAntiAlias(true);
drawPaint.setStrokeWidth(5);
drawPaint.setStyle(Paint.Style.STROKE);
drawPaint.setStrokeJoin(Paint.Join.ROUND);
drawPaint.setStrokeCap(Paint.Cap.ROUND);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
pointX = event.getX();
pointY = event.getY();
// Checks for the event that occurs
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
startX = pointX;
startY = pointY;
return true;
case MotionEvent.ACTION_MOVE:
break;
default:
return false;
}
// Force a view to draw again
postInvalidate();
return true;
}
@Override
protected void onDraw(Canvas canvas) {
canvas.drawRect(startX, startY, pointX, pointY, drawPaint);
}
}