I'm trying to implement a specification for how children of a canvas behave when the canvas has a scale transform applied to it. Specifically for images, I need to support cases where an image maintains it's width and height when it's parent is scaled. As I investigate both Render and Layout scale transforms, it appears that a child is not automatically aware of transforms applied to ancestors and therefor doesn't obey it's stretch rule.
Here is an example in xaml:
<Canvas Background="#99000000">
<Canvas Background="white" Canvas.Left="100" Canvas.Top="100" Width="400" Height="300">
<UserControl x:Name="_panelGreen" RenderTransformOrigin=".5 .5">
<Canvas Background="#FF9ACD32" Width="100" Height="100">
<TextBlock Text="Green Box"></TextBlock>
</Canvas>
</UserControl>
<UserControl x:Name="_panelRed" RenderTransformOrigin=".5 .5">
<UserControl.RenderTransform>
<TransformGroup>
<ScaleTransform ScaleX="{Binding Path=Value, ElementName=xScale}" ScaleY="{Binding Path=Value, ElementName=yScale}" />
<RotateTransform Angle="{Binding Path=Value, ElementName=Rotate}"/>
<TranslateTransform X="{Binding Path=Value, ElementName=xTranslate}" Y="{Binding Path=Value, ElementName=yTranslate}"/>
</TransformGroup>
</UserControl.RenderTransform>
<Canvas Background="red" Width="100" Height="100">
<Image Source="Error-50.png" Stretch="None" Width="50" Height="50"></Image>
<TextBlock Text="Red Box"></TextBlock>
</Canvas>
</UserControl>
</Canvas>
<StackPanel Canvas.Left="800">
<Label Content="Rotate"></Label>
<Slider Name="Rotate" Margin="10,10,10,0" Minimum="0" Maximum="359" Width="100" TickFrequency="1" IsSnapToTickEnabled="True"/>
<Label Content="X Position"></Label>
<Slider Name="xTranslate" Margin="10,10,10,0" Minimum="0" Maximum="500" Width="100" TickFrequency="1" IsSnapToTickEnabled="True"/>
<Label Content="Y Position"></Label>
<Slider Name="yTranslate" Margin="10,10,10,0" Minimum="0" Maximum="500" Width="100" TickFrequency="1" IsSnapToTickEnabled="True"/>
<Label Content="X Scale"></Label>
<Slider Name="xScale" Margin="10,10,10,0" Minimum="1" Maximum="2" Width="100" TickFrequency=".1" IsSnapToTickEnabled="True"/>
<Label Content="Y Scale"></Label>
<Slider Name="yScale" Margin="10,10,10,0" Minimum="1" Maximum="2" Width="100" TickFrequency=".1" IsSnapToTickEnabled="True"/>
</StackPanel>
</Canvas>
Regardless of whether the transform is render or layout, the image scales when the parent scales.
I wondering if someone has a suggestion for an approach to keeping the image 50x50 during the parent scale. Should I try applying an inverse scale to the image by subscribing to the parent scale's changed event?
The actual rules that govern this system can be more complex than this because I have to make this work with an n-depth tree. I'm trying here to start with the most basic example.
Place two Canvases inside a Grid, placing them overlapped. Place scaleable children into one canvas, and non-scaleable ones into another. Do transform on just the scaleable canvas.