I have a piece of Javascript code that assigns string of values to a string array. Unfortunately if I try to add more than one string to the array, my UI simulator(which runs on JS code) closes unexpectedly. I have tried debugging but I cannot find anything. I am attaching that piece of code where the issue is. may be you guys could find some flaw? On the pop up button click the values I selcted on the UI should get stored in the array and I have a corressponding variable on the server side to handle this string array.
_popupButtonClick: function (button) {
var solutions = this._stateModel.get('solutionName');
var i;
var solutionsLength = solutions.length;
var selectedSolution = [solutionsLength];
this.clearPopupTimer();
if (button.position === StatusViewModel.ResponseType.Ok) {
for(i=0;i<solutionsLength;i++)
{
if(this._list.listItems[i].selected)
{
selectedSolution[i] = this._list.listItems[i].options.value;
}
}
this._stateModel.save({
selectedsolutions: selectedSolution,
viewResponse: StatusViewModel.ResponseType.Ok
});
} else {
this._stateModel.save({
viewResponse: StatusViewModel.ResponseType.Cancel
});
}
}
Change
var selectedSolution = [solutionsLength];
to
var selectedSolution = [];
This makes your array have an extra item that might be causing a crash.
Also,
you have an
if(this._list.listItems[i].selected)
{
selectedSolution[i] = this._list.listItems[i].options.value;
}
But no corresponding else, so your array has undefined values for i
which are not entering the if.
Maybe adding an empty string might solve it:
if(this._list.listItems[i].selected)
{
selectedSolution[i] = this._list.listItems[i].options.value;
}
else
{
selectedSolution[i] = "";
}