My app needs Renderscript since it performs some image processing that would take several seconds in Java. Before publishing I have tested it on a number of devices, even some older models (e.g. Samsung Galaxy Tab 2, API 17), and the app worked quite well, even on these devices. From this, I didn't see a reason to set the minimum API higher than 17. Now, some weeks after publishing on Google Play I see that the app crashes on certain devices such as Galaxy S3 (m0) with API 17 or Galaxy S3 Mini Value Edition (goldenvess3g) with API 18.
android.support.v8.renderscript.s: Error loading RS jni library: java.lang.UnsatisfiedLinkError: unknown failure
As such that is not surprising, since I knew about certain processor types that do not support Renderscript or other device specific issues that can cause problems. Questions:
Thanks a lot for your feedback.
According to android.renderscript documentation, it is available since API level 11. Since your min API level is 17, I would recommend to use it instead of android.support.v8.renderscript
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Support library APIs are meant to be used if one is targeting devices running lower versions of Android, which, apparently, is not the case for you.