I have a problem with a resource file, more precisely a .sks
file, more precisely, a particle emitter.
When I edit it (via the editor), the changes are not taken in account in the next builds!
The problem seems to happen only for some properties. For instance, the speed
property of the alpha
property, if changed, will not be set to the right value in the next builds.
Workaround: change the angle
property (for instance from 0
to 1
and then back to 0
). In a way, this will tell Xcode : "Hey, wake up, the file has been edited !"