I want to display .tif into delphi using pascal and I'm already using LibTiff
var
OpenTiff: PTIFF;
FirstPageWidth,FirstPageHeight: Cardinal;
FirstPageBitmap: TBitmap;
begin
OpenTiff:=TIFFOpen('C:\World.tif','r');
TIFFGetField(OpenTiff,TIFFTAG_IMAGEWIDTH,@FirstPageWidth);
TIFFGetField(OpenTiff,TIFFTAG_IMAGELENGTH,@FirstPageHeight);
FirstPageBitmap:=TBitmap.Create;
FirstPageBitmap.PixelFormat:=pf32bit;
FirstPageBitmap.Width:=FirstPageWidth;
FirstPageBitmap.Height:=FirstPageHeight;
TIFFReadRGBAImage(OpenTiff,FirstPageWidth,FirstPageHeight,
FirstPageBitmap.Scanline[FirstPageHeight-1],0);
TIFFClose(OpenTiff);
TIFFReadRGBAImageSwapRB(FirstPageWidth,FirstPageheight,
FirstPageBitmap.Scanline[FirstPageHeight-1]);
end;
But why the image not displaying? Anyone have solution? And Sorry for my bad english.
Convert the tiff into a bitmap using the code below.
Then display the bitmap as usual.
Here is the complete function you're using (with a few alterations).
function ReadTiffIntoBitmap(const Filename: string): TBitmap;
var
OpenTiff: PTIFF;
FirstPageWidth, FirstPageHeight: Cardinal;
begin
Result:= nil; //in case you want to tweak code to not raise exceptions.
OpenTiff:= TIFFOpen(Filename,'r');
if OpenTiff = nil then raise Exception.Create(
'Unable to open file '''+Filename+'''');
try
TIFFGetField(OpenTiff, TIFFTAG_IMAGEWIDTH, @FirstPageWidth);
TIFFGetField(OpenTiff, TIFFTAG_IMAGELENGTH, @FirstPageHeight);
Result:= TBitmap.Create;
try
Result.PixelFormat:= pf32bit;
Result.Width:= FirstPageWidth;
Result.Height:= FirstPageHeight;
except
FreeAndNil(Result);
raise Exception.Create('Unable to create TBitmap buffer');
end;
TIFFReadRGBAImage(OpenTiff, FirstPageWidth, FirstPageHeight,
Result.Scanline[FirstPageHeight-1],0);
TIFFReadRGBAImageSwapRB(FirstPageWidth, FirstPageheight,
Result.Scanline[FirstPageHeight-1]);
finally
TIFFClose(OpenTiff);
end;
end;
Now use it in the following context:
Put a button and an Image on the form.
Double click on the button and fill the OnClick handler for the button like so:
Form1.Button1Click(sender: TObject);
var
MyBitmap: TBitmap;
begin
MyBitmap:= ReadTiffIntoBitmap('c:\test.tiff');
try
//uncomment if..then if ReadTiffIntoBitmap does not raise exceptions
//but returns nil on error instead.
{if Assigned(MyBitmap) then} Image1.Picture.Assign(MyBitmap);
finally
MyBitmap.Free;
end;
end;
I located the full version of your snippet at: http://www.asmail.be/msg0055571626.html