I created a new app from scratch to test with Flurry.
After following their documentation, downloading the SDK and adding it to the app I'm getting the following error messages:
I've linked the all the frameworks they require:
I have architectures set to standard with armv7 and arm64 and running lipo -info
on the libFlurry_7.6.0.a
and libFlurryAds_7.6.0.a
files shows that they both support architectures: i386, armv7, x86_64, and arm64.
I'm trying to build to the iOS simulator.
Have you added the libraries in your project root?
If yes
skip to step 2. If no
add it:
Step 1
Step 2: Go to Target > Build Settings > Search Paths > Library Search Paths > add: $(inherited)
and $(SRCROOT)
and $(PROJECT_DIR)
You don't need the 3 search paths, but just to make sure it will look for into your project. I hope this can help you.