i use Universal image loader 1.9.5 to load image from url.
this is Adapter
public class BinderDataImg extends BaseAdapter {
static final String KEY_IMG = "img";
LayoutInflater inflater;
List<HashMap<String,String>> imgHashmap;
ViewHolder holder;
ImageLoader imageLoader = ImageLoader.getInstance();
public BinderDataImg(Activity act, List<HashMap<String,String>> map) {
this.imgHashmap = map;
inflater = (LayoutInflater) act
.getSystemService(Context.LAYOUT_INFLATER_SERVICE);
}
public int getCount() {
// TODO Auto-generated method stub
return imgHashmap.size();
}
public Object getItem(int arg0) {
// TODO Auto-generated method stub
return null;
}
public long getItemId(int position) {
// TODO Auto-generated method stub
return 0;
}
public View getView(int position, View convertView, ViewGroup parent) {
View vi=convertView;
if(convertView==null){
vi = inflater.inflate(R.layout.list_img, null);
holder = new ViewHolder();
holder.iv_img =(ImageView)vi.findViewById(R.id.imageViewImg);
vi.setTag(holder);
}
else{
holder = (ViewHolder)vi.getTag();
}
String uri = imgHashmap .get(position).get(KEY_IMG);
imageLoader.displayImage(uri, holder.iv_img);
return vi;
}
static class ViewHolder{
ImageView iv_img;
}
}
this is Activity with config of Universal image loader
public class ActImg extends AppCompatActivity {
static final String KEY_IMG = "img";
List<HashMap<String,String>> imgHashmap;
List<ClassImg> imgList = null;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_act_img);
Toolbar toolbar = (Toolbar) findViewById(R.id.toolbar);
setSupportActionBar(toolbar);
DisplayImageOptions defaultOptions = new DisplayImageOptions.Builder()
.cacheInMemory(true)
.cacheOnDisk(true)
.imageScaleType(ImageScaleType.EXACTLY)
.bitmapConfig(Bitmap.Config.RGB_565)
.resetViewBeforeLoading(true)
.displayer(new FadeInBitmapDisplayer(300))
.showImageOnLoading(R.drawable.img_loading)
.build();
ImageLoaderConfiguration config = new ImageLoaderConfiguration.Builder(getApplicationContext())
.defaultDisplayImageOptions(defaultOptions)
.threadPoolSize(3)
.memoryCache(new WeakMemoryCache())
.diskCacheSize(100 * 1024 * 1024)
.build();
Intent i = getIntent();
CustomListView lvi = (CustomListView)findViewById(R.id.listViewImg);
try {
XmlPullParserImg parser = new XmlPullParserImg();
imgList = parser.parse(getAssets().open(file));
BinderDataImg binderdata = new BinderDataImg(this, imgHashmap);
lvi.setAdapter(binderdata);
}catch(IOException e) {
e.printStackTrace();
}
}
update : this is logcat
05-03 03:50:38.011 18383-18878/tttdigital.readmangaonline E/ImageLoader: null
java.lang.OutOfMemoryError
at android.graphics.Bitmap.nativeCreate(Native Method)
at android.graphics.Bitmap.createBitmap(Bitmap.java:689)
at android.graphics.Bitmap.createBitmap(Bitmap.java:666)
at android.graphics.Bitmap.createBitmap(Bitmap.java:599)
at com.nostra13.universalimageloader.core.decode.BaseImageDecoder.considerExactScaleAndOrientatiton(BaseImageDecoder.java:218)
at com.nostra13.universalimageloader.core.decode.BaseImageDecoder.decode(BaseImageDecoder.java:91)
at com.nostra13.universalimageloader.core.LoadAndDisplayImageTask.decodeImage(LoadAndDisplayImageTask.java:265)
at com.nostra13.universalimageloader.core.LoadAndDisplayImageTask.tryLoadBitmap(LoadAndDisplayImageTask.java:238)
at com.nostra13.universalimageloader.core.LoadAndDisplayImageTask.run(LoadAndDisplayImageTask.java:136)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1080)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:573)
at java.lang.Thread.run(Thread.java:856)
I can load image from url , but some image can't display and I get OutOfMemory error.
how to fix it?
there are a couple of ways you can do this,
1)increase your memory cache size below example sets it to 15
ImageLoaderConfiguration config = new ImageLoaderConfiguration.Builder(context).threadPoolSize(3)
.threadPriority(Thread.MIN_PRIORITY + 3)
.denyCacheImageMultipleSizesInMemory()
.memoryCacheSize(1048576 * 15)
.discCache(new UnlimitedDiscCache(cacheDir))
.defaultDisplayImageOptions(DisplayImageOptions.createSimple())
.build();
2)Reduce thread pool size i have used 3 below
ImageLoaderConfiguration.Builder(context).threadPoolSize(3)
3)Also try this setting as this works in glide instead of
ARGB_8888
useRGB_565
.bitmapConfig(Bitmap.Config.RGB_565)
Also in general you can use largeHeap=true
in manifest file if you are dealing with loading a large set of images in your app