I am implementing my own streambuffer for output stream. Basically it is a vector-like streambuffer in which everytime the overflow function simply reallocates the buffer to two times larger. The sync function will write all data out to the device specified by a file descriptor fd
.
class MyStreamBuf : public ::std::streambuf {
constexpr static size_t INIT_BUFFER_SIZE {1024};
public:
MyStreamBuf();
~MyStreamBuf();
void fd(const int);
int sync() override;
int_type overflow(int_type ch = traits_type::eof()) override;
private:
int _fd {-1};
size_t _size;
char_type* _base;
void _resize(const size_t);
};
MyStreamBuf::MyStreamBuf() {
_size = INIT_BUFFER_SIZE;
_base = static_cast<char_type*>(malloc(_size * sizeof(char_type)));
setp(_base, _base + _size - 1); // -1 to make overflow easier.
}
// Destructor.
MyStreamBuf::~MyStreamBuf() {
::free(_base);
}
// Procedure: fd
// Change the underlying device.
void MyStreamBuf::fd(const int fd) {
_fd = fd;
}
// Procedure: _resize
// Resize the underlying buffer to fit at least "tgt_size" items of type char_type.
void MyStreamBuf::_resize(const size_t tgt_size) {
// Nothing has to be done if the capacity can accommodate the file descriptor.
if(_size >= tgt_size) return;
// Adjust the cap to the next highest power of 2 larger than num_fds
for(_size = (_size ? _size : 1); _size < tgt_size; _size *= 2);
// Adjust and reset the memory chunk.
_base = static_cast<char_type*>(::realloc(_base, _size*sizeof(char_type)));
setp(_base, _base + _size - 1); // -1 to make overflow easier.
}
int MyStreamBuf::sync() {
int res = 0;
::std::ptrdiff_t remain = pptr() - pbase();
while(remain) {
issue_write:
auto ret = ::write(_fd, pptr() - remain, remain);
if(ret == -1) {
if(errno == EINTR) {
goto issue_write;
}
else if(errno == EAGAIN) {
break;
}
else {
res = -1;
break;
}
}
remain -= ret;
}
if(remain) {
::memcpy(pbase(), pptr() - remain, remain*sizeof(char_type));
}
pbump(pbase() + remain - pptr());
return res;
}
typename MyStreamBuf::int_type MyStreamBuf::overflow(int_type ch) {
assert(traits_type::eq_int_type(ch, traits_type::eof()) == false);
_resize(_size * 2);
return ch;
}
However I am getting segfault while replacing the cout
with my own buffer. I couldn't find where the error is after struggling with GDB.
// Function: main
int main() {
auto fd = open("./test.txt", O_WRONLY | O_CREAT | O_TRUNC, S_IRUSR | S_IWUSR);
MyStreamBuf d;
d.fd(fd);
::std::cout.rdbuf(&d);
::std::cout << 1 << " " << 2 << ::std::endl;
close(fd);
return 0;
}
Is there anything wrong with this implementation? I saw many articles typically overriding sync
and overflow
are required.
The problem, it seems, is that your object d
is destroyed before std::cout
, and thus the final calls for destructing the global object, which include flushing buffers, and that take palce after the end of main()
(remember it's a global object), attempt to perform operations on a no longer-extant streambuf
object. Your buffer object definitely should outlive the stream you associate it with.
One way of having this in you program is to make d
into a pointer, which you will never delete. Alternatively, you can keep your local object as you used it, but call std::cout.flush()
, and then assign cout
's buffer to something else (even nullptr
) before going out of scope.
While testing with your program (and before I found the problem), I made small changes that made sense to me. For example, after you successfully write to the descriptor, you can simply bump(ret)
(you already know that ret!=-1
, so its safe to use).
Other changes that I didn't make, but which you could consider, are to have the descriptor set by the constructor itself, having the destructor close a dangling descriptor, and perhaps change dynamic allocation from C-oriented malloc()
/realloc()
/free()
to C++-oriented std::vector
.
Speaking of allocation, you made a very common mistake when using realloc()
. If the reallocation fails, realloc()
will keep the original pointer intact, and signal the failure by returning a null pointer. Since you use the same pointer to get the return value, you risk losing the reference to a still allocated memory. So, if you at all cannot use C++ containers instead of C pointers, you should change you code to something more like this:
char *newptr;
newptr=static_cast<char *>(realloc(ptr, newsize));
if(newptr)
ptr=newptr;
else {
// Any treatment you want. I wrote some fatal failure code, but
// you might even prefer to go on with current buffer.
perror("ralloc()");
exit(1);
}