ref void init_board (ref int side, ref char[][] board) //make empty symbol chessboard
{
const char black = ' ';
const char white = 0xB0;
board[0][0] = ' ';
for (int i = 1; i <= side; i++)
{
board[i][0] = 0x30 + i; //Setting nums; "Error: Cannot convert int to char"
board[0][i] = 0x40 + i; //Setting letters; same here
for (int j = 1; j <= side; j++)
board[i][j] = (i+j)%2 == 0 ? black : white; //making black-white board
}
}
I'm trying to make a simple symbol chessboard. How do I set nums and letters depending or number of row/column correctly? board[i][0] = 0x30 + i;
(or 0x40) works in C++, but not in D.
You already have what you need in the std.conv module. - The best is to use the std.conv.to.
import std.conv;
import std.stdio;
void main() {
int i = 68;
char a = to!char(i);
writeln(a);
}
Output:
D