I have to compile the UnrealEngine source code which is a huge project and takes a while to build (at least for the first time).
I came up to 160 out of 905 steps in 30 minutes, I presume more or less 2 and a half hours for the whole process.
Is there a way to pause the building process with xcode, or with any IDE / compiler ? I'm on OS X MacBook Pro Retina. i5 processor and the standard Intel Iris GPU.
You cannot pause as such, you have to cancel the build, however any object files built are not removed, so the next time you start a build it will pick-up where it finished.