I want to know when I should use ld
linker instead off gcc
.
I just wrote a simply hello world in c++, of course I include iostream
library. If I want make a binary file with gcc
, I just use: g++ hello hello.cpp
and I've got my binary file.
Later I try to use ld
linker. To get object file I use:
g++ -c hello.cpp
. OK that was easy, but the link command was horrible long:
ld -o hello.out hello.o \
-L /usr/lib/gcc/x86_64-linux-gnu/4.8.4/ \
/usr/lib/gcc/x86_64-linux-gnu/4.8.4/crtbegin.o \
/usr/lib/gcc/x86_64-linux-gnu/4.8.4/crtend.o \
/usr/lib/x86_64-linux-gnu/crti.o \
/usr/lib/x86_64-linux-gnu/crtn.o \
/usr/lib/x86_64-linux-gnu/crt1.o \
-dynamic-linker /lib64/ld-linux-x86-64.so.2 -lstdc++ -lc
I know fact that gcc
uses the ld
.
Using gcc
is better in all cases or just in most cases? Please, tell me something about cases where ld
linker has advantage.
As you mentioned, gcc merely acts as a front-end to ld at link time; it passes all the linker directives (options, default/system libraries, etc..), and makes sure everything fits together nicely by taking care of all these toolchain-specific details for you.
I believe it's best to consider the GNU toolchain as a whole, tightly integrated environment (as anyone with an experience of building toolchains for some exotic embedded platforms with, say, dietlibc integration will probably agree).
Unless you have some very specific platform integration requirements, or have reasons not to use gcc, I can hardly think of any advantage of invoking ld
directly for linking. Any extra linker-specific option you may require could easily be specified with the -Wl,
prefix on the gcc command line (if not already available as a plain gcc option).