When I Run my app using the eclipse emulator, (Nexus One AVD) the app displays and works fine. After exporting the .apk and installing on Bluestacks, the app installs successfully, but when I try open(run) the app on Bluestacks, I experience the app crashing. The screen flashes black and closes the app before displaying the MainActivity screen. I have also tried re-installing Bluestacks (newest version) but the problem persists.
Any ideas why this happens?
Any advice would be greatly appreciated.
Here is my Manifest:
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.s45957193"
android:versionCode="1"
android:versionName="1.0" >
<uses-sdk
android:minSdkVersion="8"
android:targetSdkVersion="23" />
<application
android:allowBackup="true"
android:icon="@drawable/ic_launcher"
android:label="@string/app_name"
android:theme="@style/AppTheme" >
<activity
android:name=".MainActivity"
android:label="@string/app_name" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity android:name="Update"></activity>
<activity android:name="ManageCars"></activity>
<activity android:name="AddCar"></activity>
</application>
</manifest>
LogCat (Debug): 04-16 09:58:18.172: D/OpenGLRenderer(2431): Use EGL_SWAP_BEHAVIOR_PRESERVED: true 04-16 09:58:18.196: D/(2431): HostConnection::get() New Host Connection established 0xabfeb620, tid 2431 04-16 09:58:18.259: D/(2431): HostConnection::get() New Host Connection established 0xb14d15f0, tid 2444 04-16 09:58:18.281: I/OpenGLRenderer(2431): Initialized EGL, version 1.4 04-16 09:58:18.340: W/EGL_emulation(2431): eglSurfaceAttrib not implemented 04-16 09:58:18.340: W/OpenGLRenderer(2431): Failed to set EGL_SWAP_BEHAVIOR on surface 0xaf0f8540, error=EGL_SUCCESS
**MY APP IS NOW WORKING IN BLUESTACKS!! :D ** I changed the resolution of the guest using regedit. link .
I am using text files to read data in my project. It seemed that the Bluestacks emulator was not able to read certain textfiles. I thought this to be a bit strange due to the app displaying fine in elipcse AVD emulator?? However, after getting the app to run in bluestacks, all seems to be working like a charm.
Thanks for the help guys.