I'm writing a console application and want to send log messages to the Windows event log (on my Windows 10 laptop). I can't seem to get messages to the event log. I am, however, able to get log4net to write text files and to the console. Here is my app.config file:
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<configSections>
<section name="log4net" type="log4net.Config.Log4NetConfigurationSectionHandler,Log4net"/>
</configSections>
<log4net>
<appender name="LogFileAppender" type="log4net.Appender.RollingFileAppender" >
<param name="File" value="game-playtest-log-file.txt" />
<param name="AppendToFile" value="true" />
<rollingStyle value="Size" />
<maxSizeRollBackups value="10" />
<maximumFileSize value="10MB" />
<staticLogFileName value="true" />
<layout type="log4net.Layout.PatternLayout">
<param name="ConversionPattern" value="%date [%thread] %-5level %logger - %message%newline" />
</layout>
</appender>
<appender name="EventLogAppender" type="log4net.Appender.EventLogAppender" >
<param name="LogName" value="GamePlayTestLog" />
<param name="ApplicationName" value="GamePlayTest" />
<layout type="log4net.Layout.PatternLayout">
<conversionPattern value="%date [%thread] %-5level %logger - %message%newline" />
</layout>
</appender>
<appender name="colored-console" type="log4net.Appender.ColoredConsoleAppender">
<mapping>
<level value="INFO" />
<foreColor value="White, HighIntensity" />
<backColor value="Green" />
</mapping>
<mapping>
<level value="DEBUG" />
<foreColor value="White, HighIntensity" />
<backColor value="Blue" />
</mapping>
<mapping>
<level value="WARN" />
<foreColor value="Yellow, HighIntensity" />
<backColor value="Purple" />
</mapping>
<mapping>
<level value="ERROR" />
<foreColor value="Yellow, HighIntensity" />
<backColor value="Red" />
</mapping>
<layout type="log4net.Layout.PatternLayout">
<conversionPattern value="%date --- %message%newline%newline"/>
</layout>
</appender>
<root>
<appender-ref ref="LogFileAppender"/>
<appender-ref ref="EventLogAppender"/>
<appender-ref ref="colored-console" />
<priority value="DEBUG" />
<level value="ALL"/>
</root>
</log4net>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
</startup>
</configuration>
Here is the my logging code I am testing with:
log4net.Config.XmlConfigurator.Configure();
Logger.log.Info("Launching " + options.Input);
Logger.log.Debug("TestDebugMsg");
Logger.log.Fatal("TestFatalMsg");
Here is my logger class:
using log4net;
namespace GamePlayTest
{
public static class Logger
{
public static readonly ILog log = LogManager.GetLogger(typeof(Logger));
}
}
According to the Apache FAQ, this issue is frequently due to the need to create the log as an administrator. I have manually created the GamePlayTestLog with a GamePlayTest source via the New-EventLog command. GamePlayTestLog appears in the event log with zero events. The messages are, however, going to the text file and to the console.
I suspect the issue has to do with the source, because I don't know of a way to set it. I have just hoped that using the exe name as the source would work. There are some related webpages and S/O articles, but all are very outdated. I've tried code from here. I also tried examples from GitHub but had no success. I feel like I'm missing something obvious.
I've been running the console application (GamePlayTest.exe) from a PowerShell session that was launched as administrator. Here is the internal log4net log's contents:
log4net: log4net assembly [log4net, Version=1.2.15.0, Culture=neutral, PublicKeyToken=**********]. Loaded from [C:\Users\fores\git\game-playtest-tool\GamePlayTest\bin\x64\Release\log4net.dll]. (.NET Runtime [4.0.30319.42000] on Microsoft Windows NT 6.2.9200.0)
log4net: defaultRepositoryType [log4net.Repository.Hierarchy.Hierarchy]
log4net: Creating repository for assembly [GamePlayTest, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]
log4net: Assembly [GamePlayTest, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null] Loaded From [C:\Users\fores\git\game-playtest-tool\GamePlayTest\bin\x64\Release\GamePlayTest.exe]
log4net: Assembly [GamePlayTest, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null] does not have a RepositoryAttribute specified.
log4net: Assembly [GamePlayTest, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null] using repository [log4net-default-repository] and repository type [log4net.Repository.Hierarchy.Hierarchy]
log4net: Creating repository [log4net-default-repository] using type [log4net.Repository.Hierarchy.Hierarchy]
log4net: configuring repository [log4net-default-repository] using .config file section
log4net: Application config file is [C:\Users\fores\git\game-playtest-tool\GamePlayTest\bin\x64\Release\GamePlayTest.exe.Config]
log4net: Configuring Repository [log4net-default-repository]
log4net: Configuration update mode [Merge].
log4net: Loading Appender [LogFileAppender] type: [log4net.Appender.RollingFileAppender]
log4net: Setting Property [File] to String value [game-playtest-log-file.txt]
log4net: Setting Property [AppendToFile] to Boolean value [True]
log4net: Setting Property [RollingStyle] to RollingMode value [Size]
log4net: Setting Property [MaxSizeRollBackups] to Int32 value [10]
log4net: Setting Property [MaximumFileSize] to String value [10MB]
log4net: Setting Property [StaticLogFileName] to Boolean value [True]
log4net: Converter [message] Option [] Format [min=-1,max=2147483647,leftAlign=False]
log4net: Converter [newline] Option [] Format [min=-1,max=2147483647,leftAlign=False]
log4net: Setting Property [ConversionPattern] to String value [%date [%thread] %-5level %logger [%property{NDC}] - %message%newline]
log4net: Converter [date] Option [] Format [min=-1,max=2147483647,leftAlign=False]
log4net: Converter [literal] Option [ [] Format [min=-1,max=2147483647,leftAlign=False]
log4net: Converter [thread] Option [] Format [min=-1,max=2147483647,leftAlign=False]
log4net: Converter [literal] Option [] ] Format [min=-1,max=2147483647,leftAlign=False]
log4net: Converter [level] Option [] Format [min=5,max=2147483647,leftAlign=True]
log4net: Converter [literal] Option [ ] Format [min=-1,max=2147483647,leftAlign=False]
log4net: Converter [logger] Option [] Format [min=-1,max=2147483647,leftAlign=False]
log4net: Converter [literal] Option [ [] Format [min=-1,max=2147483647,leftAlign=False]
log4net: Converter [property] Option [NDC] Format [min=-1,max=2147483647,leftAlign=False]
log4net: Converter [literal] Option [] - ] Format [min=-1,max=2147483647,leftAlign=False]
log4net: Converter [message] Option [] Format [min=-1,max=2147483647,leftAlign=False]
log4net: Converter [newline] Option [] Format [min=-1,max=2147483647,leftAlign=False]
log4net: Setting Property [Layout] to object [log4net.Layout.PatternLayout]
log4net: Searched for existing files in [C:\Users\fores\git\game-playtest-tool\GamePlayTest\bin\x64\Release]
log4net: curSizeRollBackups starts at [0]
log4net: Opening file for writing [C:\Users\fores\git\game-playtest-tool\GamePlayTest\bin\x64\Release\game-playtest-log-file.txt] append [True]
log4net: Created Appender [LogFileAppender]
log4net: Adding appender named [LogFileAppender] to logger [root].
log4net: Loading Appender [EventLogAppender] type: [log4net.Appender.EventLogAppender]
log4net: Setting Property [LogName] to String value [GamePlayTestLog]
log4net: Setting Property [ApplicationName] to String value [GamePlayTest]
log4net: Converter [message] Option [] Format [min=-1,max=2147483647,leftAlign=False]
log4net: Converter [newline] Option [] Format [min=-1,max=2147483647,leftAlign=False]
log4net: Setting Property [ConversionPattern] to String value [%date [%thread] %-5level %logger [%property{NDC}] - %message%newline]
log4net: Converter [date] Option [] Format [min=-1,max=2147483647,leftAlign=False]
log4net: Converter [literal] Option [ [] Format [min=-1,max=2147483647,leftAlign=False]
log4net: Converter [thread] Option [] Format [min=-1,max=2147483647,leftAlign=False]
log4net: Converter [literal] Option [] ] Format [min=-1,max=2147483647,leftAlign=False]
log4net: Converter [level] Option [] Format [min=5,max=2147483647,leftAlign=True]
log4net: Converter [literal] Option [ ] Format [min=-1,max=2147483647,leftAlign=False]
log4net: Converter [logger] Option [] Format [min=-1,max=2147483647,leftAlign=False]
log4net: Converter [literal] Option [ [] Format [min=-1,max=2147483647,leftAlign=False]
log4net: Converter [property] Option [NDC] Format [min=-1,max=2147483647,leftAlign=False]
log4net: Converter [literal] Option [] - ] Format [min=-1,max=2147483647,leftAlign=False]
log4net: Converter [message] Option [] Format [min=-1,max=2147483647,leftAlign=False]
log4net: Converter [newline] Option [] Format [min=-1,max=2147483647,leftAlign=False]
log4net: Setting Property [Layout] to object [log4net.Layout.PatternLayout]
log4net: Source [GamePlayTest] is registered to log []
log4net: Created Appender [EventLogAppender]
log4net: Adding appender named [EventLogAppender] to logger [root].
log4net: Loading Appender [colored-console] type: [log4net.Appender.ColoredConsoleAppender]
log4net: Setting Property [Level] to Level value [INFO]
log4net: Setting Property [ForeColor] to Colors value [White, HighIntensity]
log4net: Setting Property [BackColor] to Colors value [Green]
log4net: Setting Collection Property [AddMapping] to object [log4net.Appender.ColoredConsoleAppender+LevelColors]
log4net: Setting Property [Level] to Level value [DEBUG]
log4net: Setting Property [ForeColor] to Colors value [White, HighIntensity]
log4net: Setting Property [BackColor] to Colors value [Blue]
log4net: Setting Collection Property [AddMapping] to object [log4net.Appender.ColoredConsoleAppender+LevelColors]
log4net: Setting Property [Level] to Level value [WARN]
log4net: Setting Property [ForeColor] to Colors value [Yellow, HighIntensity]
log4net: Setting Property [BackColor] to Colors value [Purple]
log4net: Setting Collection Property [AddMapping] to object [log4net.Appender.ColoredConsoleAppender+LevelColors]
log4net: Setting Property [Level] to Level value [ERROR]
log4net: Setting Property [ForeColor] to Colors value [Yellow, HighIntensity]
log4net: Setting Property [BackColor] to Colors value [Red]
log4net: Setting Collection Property [AddMapping] to object [log4net.Appender.ColoredConsoleAppender+LevelColors]
log4net: Converter [message] Option [] Format [min=-1,max=2147483647,leftAlign=False]
log4net: Converter [newline] Option [] Format [min=-1,max=2147483647,leftAlign=False]
log4net: Setting Property [ConversionPattern] to String value [%date --- %message%newline%newline]
log4net: Converter [date] Option [] Format [min=-1,max=2147483647,leftAlign=False]
log4net: Converter [literal] Option [ --- ] Format [min=-1,max=2147483647,leftAlign=False]
log4net: Converter [message] Option [] Format [min=-1,max=2147483647,leftAlign=False]
log4net: Converter [newline] Option [] Format [min=-1,max=2147483647,leftAlign=False]
log4net: Converter [newline] Option [] Format [min=-1,max=2147483647,leftAlign=False]
log4net: Setting Property [Layout] to object [log4net.Layout.PatternLayout]
log4net: Created Appender [colored-console]
log4net: Adding appender named [colored-console] to logger [root].
log4net: Logger [root] Level string is [DEBUG].
log4net: Logger [root] level set to [name="DEBUG",value=30000].
log4net: Logger [root] Level string is [ALL].
log4net: Logger [root] level set to [name="ALL",value=-2147483648].
log4net: Hierarchy Threshold []
log4net: Shutdown called on Hierarchy [log4net-default-repository]
Here is an example line from the log file:
2016-04-13 17:27:52,098 [1] INFO GamePlayTest.Logger - Launching C:\Program Files (x86)\Devotion\DevotionWin.exe
When using a custom event log, you have to restart the event log service in order for it to show up properly.