I suspect that the problem is with the XAML but, for some reason, OnMouseMove never gets called. Here's the XAML:
<Window x:Class="General_Staff_AI_Testbed.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="General Staff AI Testbed" Height="990" Width="1440" WindowState="Maximized" Icon="/General Staff AI Testbed;component/Icon1.ico" HorizontalContentAlignment="Center" VerticalContentAlignment="Center" WindowStartupLocation="CenterOwner" >
<DockPanel>
<Menu DockPanel.Dock="Top">
<MenuItem Header="_File">
<MenuItem Header="_Open Topographical Map..." x:Name="OpenMapFile" Click="OpenMapFile_click" />
<MenuItem Header="_Open Elevation Map..." x:Name="OpenElevationFile" Click="OpenElevationFile_click" />
</MenuItem>
<MenuItem Header="_About">
<MenuItem Header="_About..." Click="About_click"/>
</MenuItem>
</Menu>
<StatusBar DockPanel.Dock="Bottom">
<TextBlock Name="StatusBarField1">Location = X,Y</TextBlock>
<Separator/>
<TextBlock Name="StatusBarField2">Elevation = X</TextBlock>
<Separator/>
<TextBlock Name="StatusBarField3">Terrain = None</TextBlock>
<Separator/>
<TextBlock Name="StatusBarField4">Time 0:00</TextBlock>
<Separator/>
</StatusBar>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="1000" />
<ColumnDefinition Width="105" />
<ColumnDefinition Width="105" />
<ColumnDefinition Width="105" />
<ColumnDefinition Width="105" />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="50" />
<RowDefinition Height="50" />
<RowDefinition Height="50" />
<RowDefinition Height="50" />
<RowDefinition Height="*" />
<RowDefinition Height="100" />
</Grid.RowDefinitions>
<Image Grid.Column="0" Grid.RowSpan="5" Height="700" Name="MainImage" Width="1000" HorizontalAlignment="Left" VerticalAlignment="Top"/>
<Button Grid.Column="1" Click="Grid_Click" Margin="6,0,0,13">Grid On/Off</Button>
</Grid>
</DockPanel>
And this is my C# code (which works fine in another program that I wrote a couple of years ago):
void OnMouseMove(object sender, System.Windows.Input.MouseEventArgs e)
{
string slug;
double pixelMousePositionX = 0;
double pixelMousePositionY = 0;
// Get the x and y coordinates of the mouse pointer.
System.Windows.Point position = e.GetPosition(this);
slug = "Location = " + (int)pixelMousePositionX + "," + (int)pixelMousePositionY;
StatusBarField1.Text = slug;
if (this.MainImage.IsMouseOver && position.X > 22 && position.Y > 21)
Mouse.OverrideCursor = System.Windows.Input.Cursors.Cross;
else
Mouse.OverrideCursor = System.Windows.Input.Cursors.Arrow;
}
Anyway, I've determined that OnMouseMove never gets triggered. What I'm trying to do is track the cursor over the image (and, eventually, change the cursor to a cross when it's over the image). That's it.
As I said, I suspect that the problem is in the XAML. A binding maybe? Thanks in advance. I'm sure it's something stupid.
You need to bind OnMouseMove
with MouseMove
event. In XAML you can do that same like setting a property.
<Image MouseMove="OnMouseMove" ... />