Hi trying to do a simple composite and i am struggling with an error when trying to add one Compenent to the composite for training
Here is the code
Component interface Inteface for drawing composite
class ObjectInterface
{
public:
ObjectInterface() {}
virtual void draw()=0;
virtual void applyTranslation(float x,float y){}
virtual void applyRotationDirect(float angle){}
virtual void applyRotationIndirect(float angle){}
virtual void applyHomethety(float ratio){}
virtual void applyAxialSymmetry(){}
virtual void applyCentralSymmetry(){}
};
One element - Line
class Line : public ObjectInterface,Object2D
{
public:
Line(string color,Point p1,Point p2);
// Inherited method from Object2D
float getArea();
float getPerimeter();
// Inherited method from ObjectInterface
virtual void draw();
void applyTranslation(float x,float y);
void applyRotationDirect(float angle);
void applyRotationIndirect(float angle);
void applyHomethety(float ratio);
void applyAxialSymmetry();
void applyCentralSymmetry();
friend ostream& operator<< (ostream &os, const Line &p);
};
class Fresque : public ObjectInterface
{
public:
Fresque();
// Inherited method from ObjectInterface
void draw();
void applyTranslation(float x,float y);
void applyRotationDirect(float angle);
void applyRotationIndirect(float angle);
void applyHomethety(float ratio);
void applyAxialSymmetry();
void applyCentralSymmetry();
// Personal method
bool add(ObjectInterface const &o);
bool remove(ObjectInterface const& o);
private:
std::vector<ObjectInterface*> objects; // CONTAINER FOR COMPOSITE
};
cpp file for the add method
bool Fresque::add(ObjectInterface const & o){
objects.push_back(o); //===> THE ERROR HERE
return true;
}
the Error :
/fresque.cpp:50: erreur : no matching member function for call to 'push_back' objects.push_back(o); ~~~~~~~~^~~~~~~~~
The IDE is QT , i feel bad not knowing where the mistake is and I am pretty sure it's an obvious one :/.
std::vector<ObjectInterface*>
is a vector of pointers to ObjectInterface
s. o
is an ObjectInterface
, not an ObjectInterface*
(pointer to ObjectInterface
), so you need to get the address of o
:
objects.push_back(&o);