According to my understanding of MVVM, it is a good practice to handle routed commands directly in the ViewModel.
When a routed command is defined in a ViewModel as a RelayCommand (or DelegateCommand), it is easy to bind directly to the command like this: Command={Binding MyViewModelDefinedCommand}.
Actually, for routed command that are defined outside of my ViewModel, I handle those commands in the Code behind of the View and forward calls to the ViewModel. But I find it awkward that I have to do so. It goes against recommended MVVM good practices. I think that there should be a more elegant way to achieve the job.
How can I handle a "System.Windows.Input.ApplicationCommands" or any routed command defined outside of the Viewmodel directly in the ViewModel. In other words, for command defined outside of the ViewModel, how can I handle CommandBinding callback "CommandExecute" and/or "CommandCanExecute" to the ViewModel directly? Is that possible or not? If yes how? If no, why?
I would rephrase the question as:
How can I handle WPF routed commands in my ViewModel without code-behind?
To which, I would respond: Great Question!
WPF does not provide a built-in way to do this, which is especially annoying when you're first starting WPF and everybody tells you that "Code-Behind is evil" (it really is). So you have to build it yourself.
So, how do go about creating such functionality ourselves? Well, first we need an equivalent of a CommandBinding
:
/// <summary>
/// Allows associated a routed command with a non-routed command. Used by
/// <see cref="RoutedCommandHandlers"/>.
/// </summary>
public class RoutedCommandHandler : Freezable
{
public static readonly DependencyProperty CommandProperty = DependencyProperty.Register(
"Command",
typeof(ICommand),
typeof(RoutedCommandHandler),
new PropertyMetadata(default(ICommand)));
/// <summary> The command that should be executed when the RoutedCommand fires. </summary>
public ICommand Command
{
get { return (ICommand)GetValue(CommandProperty); }
set { SetValue(CommandProperty, value); }
}
/// <summary> The command that triggers <see cref="ICommand"/>. </summary>
public ICommand RoutedCommand { get; set; }
/// <inheritdoc />
protected override Freezable CreateInstanceCore()
{
return new RoutedCommandHandler();
}
/// <summary>
/// Register this handler to respond to the registered RoutedCommand for the
/// given element.
/// </summary>
/// <param name="owner"> The element for which we should register the command
/// binding for the current routed command. </param>
internal void Register(FrameworkElement owner)
{
var binding = new CommandBinding(RoutedCommand, HandleExecuted, HandleCanExecute);
owner.CommandBindings.Add(binding);
}
/// <summary> Proxy to the current Command.CanExecute(object). </summary>
private void HandleCanExecute(object sender, CanExecuteRoutedEventArgs e)
{
e.CanExecute = Command?.CanExecute(e.Parameter) == true;
e.Handled = true;
}
/// <summary> Proxy to the current Command.Execute(object). </summary>
private void HandleExecuted(object sender, ExecutedRoutedEventArgs e)
{
Command?.Execute(e.Parameter);
e.Handled = true;
}
}
And then we need a class that will actually associated the RoutedCommandHandler with a specific element. For this, we'll make a collection of RoutedCommandHandler
s as an attached property, like so:
/// <summary>
/// Holds a collection of <see cref="RoutedCommandHandler"/> that should be
/// turned into CommandBindings.
/// </summary>
public class RoutedCommandHandlers : FreezableCollection<RoutedCommandHandler>
{
/// <summary>
/// Hide this from WPF so that it's forced to go through
/// <see cref="GetCommands"/> and we can auto-create the collection
/// if it doesn't already exist. This isn't strictly necessary but it makes
/// the XAML much nicer.
/// </summary>
private static readonly DependencyProperty CommandsProperty = DependencyProperty.RegisterAttached(
"CommandsPrivate",
typeof(RoutedCommandHandlers),
typeof(RoutedCommandHandlers),
new PropertyMetadata(default(RoutedCommandHandlers)));
/// <summary>
/// Gets the collection of RoutedCommandHandler for a given element, creating
/// it if it doesn't already exist.
/// </summary>
public static RoutedCommandHandlers GetCommands(FrameworkElement element)
{
RoutedCommandHandlers handlers = (RoutedCommandHandlers)element.GetValue(CommandsProperty);
if (handlers == null)
{
handlers = new RoutedCommandHandlers(element);
element.SetValue(CommandsProperty, handlers);
}
return handlers;
}
private readonly FrameworkElement _owner;
/// <summary> Each collection is tied to a specific element. </summary>
/// <param name="owner"> The element for which this collection is created. </param>
public RoutedCommandHandlers(FrameworkElement owner)
{
_owner = owner;
// because we auto-create the collection, we don't know when items will be
// added. So, we observe ourself for changes manually.
var self = (INotifyCollectionChanged)this;
self.CollectionChanged += (sender, args) =>
{
// note this does not handle deletions, that's left as an exercise for the
// reader, but most of the time, that's not needed!
((RoutedCommandHandlers)sender).HandleAdditions(args.NewItems);
};
}
/// <summary> Invoked when new items are added to the collection. </summary>
/// <param name="newItems"> The new items that were added. </param>
private void HandleAdditions(IList newItems)
{
if (newItems == null)
return;
foreach (RoutedCommandHandler routedHandler in newItems)
{
routedHandler.Register(_owner);
}
}
/// <inheritdoc />
protected override Freezable CreateInstanceCore()
{
return new RoutedCommandHandlers(_owner);
}
}
Then, it's as simple as using the classes on our element:
<local:RoutedCommandHandlers.Commands>
<local:RoutedCommandHandler RoutedCommand="Help" Command="{Binding TheCommand}" />
</local:RoutedCommandHandlers.Commands>
Knowing the above, you might then ask:
Wow, that's great, but that's a lot of code. I'm using Expression Behaviors already, so is there a way to simplify this a bit?
To which, I would respond: Great Question!
If you're already using Interaction.Behaviors, then you can use the following implementation instead:
/// <summary>
/// Allows associated a routed command with a non-ordinary command.
/// </summary>
public class RoutedCommandBinding : Behavior<FrameworkElement>
{
public static readonly DependencyProperty CommandProperty = DependencyProperty.Register(
"Command",
typeof(ICommand),
typeof(RoutedCommandBinding),
new PropertyMetadata(default(ICommand)));
/// <summary> The command that should be executed when the RoutedCommand fires. </summary>
public ICommand Command
{
get { return (ICommand)GetValue(CommandProperty); }
set { SetValue(CommandProperty, value); }
}
/// <summary> The command that triggers <see cref="ICommand"/>. </summary>
public ICommand RoutedCommand { get; set; }
protected override void OnAttached()
{
base.OnAttached();
var binding = new CommandBinding(RoutedCommand, HandleExecuted, HandleCanExecute);
AssociatedObject.CommandBindings.Add(binding);
}
/// <summary> Proxy to the current Command.CanExecute(object). </summary>
private void HandleCanExecute(object sender, CanExecuteRoutedEventArgs e)
{
e.CanExecute = Command?.CanExecute(e.Parameter) == true;
e.Handled = true;
}
/// <summary> Proxy to the current Command.Execute(object). </summary>
private void HandleExecuted(object sender, ExecutedRoutedEventArgs e)
{
Command?.Execute(e.Parameter);
e.Handled = true;
}
}
With the corresponding XAML:
<i:Interaction.Behaviors>
<local:RoutedCommandBinding RoutedCommand="Help" Command="{Binding TheCommand}" />
</i:Interaction.Behaviors>