I have some generic types, like the following:
public struct Tuple<T1, T2> { ... }
public struct Tuple<T1, T2, T3> { ... }
etc.
These should in theory be able to compare themselves against other values of the same type, so that I can write the following type of code:
List<Tuple<Type, String>> l = new List<Tuple<Type, String>>();
l.Add(new Tuple<Type, String>(typeof(ISomeInterface), "123"));
if (l.Contains(new Tuple<Type, String>(typeof(ISomeOtherInterface), "123"))
...
unfortunately, there was a bug in my code, and the question then becomes how to do this correctly.
The bug had to do with my implementation of CompareTo>, which basically looks like this:
Int32 result = HelperMethods.CompareTwoFields<T1>(_Value1, other._Value1);
if (result != 0)
return result;
Int32 result = HelperMethods.CompareTwoFields<T2>(_Value2, other._Value2);
if (result != 0)
return result;
return 0;
HelperMethods.CompareTwoFields looks like this:
internal static Int32 CompareTwoFields<T>(T field1, T field2)
{
Int32 result = 0;
if (ReferenceEquals(field1, null) != ReferenceEquals(field2, null))
result = ReferenceEquals(field1, null) ? -1 : +1;
else if (!ReferenceEquals(field1, null) && field1 is IComparable<T>)
result = ((IComparable<T>)field1).CompareTo(field2);
else if (!typeof(T).IsValueType)
{
if (Object.ReferenceEquals(field1, field2))
return 0;
else
return field1.ToString().CompareTo(field2.ToString());
}
return result;
}
The last if-statement there is something I tucked on now to fix the bug, but is this correct?
Basically, how do I compare two Type objects? Is there a meaningful comparison for these, except just to convert them to a string and compare?
Do you mean:
bool equal = EqualityComparer<T>.Default.Equals(val1,val2);
This works with IEquatable<T>
(for T : IEquatable<T>
), else falls back to object.Equals
.
There is also Comparer<T>.Default
for inequality comparisons (greater/less):
int delta = Comparer<T>.Default.Compare(val1,val2);
This uses T : IComparable<T>
, or T : IComparable
otherwise.
By the way, Type
should just use the regular reference compare provided by object.Equals
, so it should just work fine with the above.