I have some familiarity with Haskell, the language, but not so much with the toolchain. (I played around with Haskell before cabal and stack existed.) I'm told that stack is the tool I should be using to manage Haskell projects. I'm trying to learn the haste library, and I'm getting stymied on the first tutorial I've tried, because I can't get hplayground installed. I created a stack project; my stack.yaml has
extra-deps:
- ghc-simple-0.3
- haste-compiler-0.5.3
- shellmate-0.2.3
- haste-perch-0.1.0.9
- hplayground-0.1.3.1
and my .cabal file has hplayground listed in the build-depends. But when I run stack build, I get these errors:
Configuring haste-perch-0.1.0.9...
Building haste-perch-0.1.0.9...
Preprocessing library haste-perch-0.1.0.9...
Haste/Perch.hs:17:15: Warning:
-XOverlappingInstances is deprecated: instead use per-instance pragmas OVERLAPPING/OVERLAPPABLE/OVERLAPS
Haste/App/Perch.hs:18:15: Warning:
-XOverlappingInstances is deprecated: instead use per-instance pragmas OVERLAPPING/OVERLAPPABLE/OVERLAPS
[1 of 2] Compiling Haste.App.Perch ( Haste/App/Perch.hs, .stack-work/dist/x86_64-osx/Cabal-1.22.4.0/build/Haste/App/Perch.o )
Haste/App/Perch.hs:61:15: Not in scope: ‘newTextElem’
Haste/App/Perch.hs:71:9:
Not in scope: ‘setAttr’
Perhaps you meant ‘jsSetAttr’ (imported from Haste.App)
Haste/App/Perch.hs:76:15:
Not in scope: ‘newElem’
Perhaps you meant one of these:
‘nelem’ (line 75), ‘notElem’ (imported from Prelude)
and a whole lot of similar errors. Any thoughts on what I'm doing wrong?
More broadly: what is a fast, easy way to get up and running with haste for someone who's not experienced with the Haskell toolchain?
Haste's event APIs got overhauled between the 0.4 and 0.5 series, and HPlayground is still on 0.4. If you want to use it, you will unfortunately have to fall back to 0.4 until HPlayground gets patched for 0.5.
For getting started in general, you should install the pre-build binaries if you're on a non-Linux platform (and probably if you're on a Linux platform as well, since you get man-pages and other niceties); the build process can be tricky and is prone to errors.
Once you've done that, you can refer to the docs and resources page on haste-lang.org, which contains links to API docs, video tutorials, source code examples and more.