I seem to be hitting a dead end here. I have done a decent amount of research online and have not been able to reach a solution.
My issue is, i have an "optionmenu" (#1) in my GUI, when a certain option is chosen, a new "optionmenu" (#2) is created. The user can then make his choice in #2. Based on his choice in #2, entry widgets appear and are destroyed as the option is changed. My problem is here, when optionmenu #2 is displayed and the user decides to change optionmenu#1, i am able to destroy all the entry widgets from the #1 and #2 optionmenu; however, i am still left with the optionmenu#2 in the background.
I was only able to find online solutions for
Entry & Label
However, i was unable to find any solution for
OptionMenu
Any ideas on how to destroy the option menu? A snippet of the code is below, as it currently behaves as stated above.
from Tkinter import *
neper_tessellation_type={'hard-core':'1','centroid':'3','weight':'0'}
neper_weight_type={'dirac':'1','gaussian':'2','flat':'2','bernoulli':'3'}
class Application(Frame):
def __init__(self, master):
Frame.__init__(self, master)
#Setting up widgets onLoad
self.grid()
self.create_widgets()
# Tessellations Type Option Builder
def tessellation_type(self, req_dim):
global tess_container
global labels_container
global weight_container
for wid in tess_container:
wid.destroy() ## Destroy the OPTIONMENU1 ENTRY CONTAINER fields
for label in labels_container:
label.destroy() ## Supposed to destroy the OptionMenu2 ITSELF, but does not do as requried.
for lid in weight_container:
lid.destroy() ## Destroy the OPTIONMENU2 ENTRY CONTAINER fields
weight_container = []
labels_container = []
tess_container = []
for type, req_dim in neper_tessellation_type.iteritems():
self.s = StringVar()
choice = self.tess_type.get()
if type == self.tess_type.get() and choice != 'weight':
u = int(req_dim)
elif choice == 'weight': ## OPTIONMENU 2 - When weight is chosen a new drop down menu is made and the function command moves to weighttype
weight_dropdown = OptionMenu(self, self.s, *neper_weight_type, command=self.weight_type).grid(row=13, column=2)
u = 0
for b in range(u):
c = Entry(self)
c.grid(row=13, column=2 + b)
tess_container.append(c) # Append widget to container list
def weight_type(self, req_dim1):
global weight_container
for lid in weight_container:
lid.destroy()
weight_container = []
for type1, req_dim1 in neper_weight_type.iteritems():
if type1 == self.s.get():
u1 = int(req_dim1)
for bf in range(u1):
t = Entry(self)
t.grid(row=13, column=3 + bf)
weight_container.append(t) # Append widget to container list
# *** MAIN FRAMES ***
def create_widgets(self):
## OPTIONMENU 1
Label(self, text="Voronoi Type").grid(row=13, column=0)
self.tess_type = StringVar()
tess_type_dropdown = OptionMenu(self, self.tess_type, *neper_tessellation_type, command=self.tessellation_type).grid(row=13, column=1)
## Reset for containers of choice
tess_container = []
labels_container = []
weight_container = []
root = Tk()
app = Application(root)
root.mainloop()
Question amended after Bryan clarification.
Thanks to @BryanOakley hint of the variable and widget not being called on. By placing the .grid on a new line and calling on the widget and appending it seemed to resolve the issue.
...
elif choice == 'weight':
self.weight_dropdown = OptionMenu(self.tessframe, self.s, *neper_weight_type, command=self.weight_type)
self.weight_dropdown.grid(row=13, column=2)
labels_container.append(self.weight_dropdown)
u = 0
...