I am trying to make a game where you need to click the circles. Each circle changes color when you click on it. I want it to say "congrats" when all circles have been clicked but at the moment it shows 'congrats' just after one circle has been pressed. Any idea how I could fix this?
var text = new PointText(view.center);
text.content = 'Congrats';
text.visible = false;
text.style = {
fontFamily: 'Courier New',
fontWeight: 'bold',
fontSize: 100,
fillColor: 'black',
justification: 'center'
}
for (l = 0; l < balls.length; l++) {
balls[l].onClick = function(event) {
counter++
this.fillColor = '#860d2b';
var areAnyCoral = false;
for (var j = 0; j < balls.length; j++) {
if (balls[j].fillColor === 'coral') {
areAnyCoral = true;
}
};
if (areAnyCoral === false) {
text.visible = true;
}
}
}
I think you should be checking against the counter
, rather than the fill color, for the text.visible
property. Does this make sense?
var counter = 0;
var ball1 = {
color: "notCoral"
};
var ball2 = {
color: "notCoral"
}
var balls = [ball1, ball2];
balls.forEach(function(ball) {
ball.onClick = function(event) {
if (ball.color == "notCoral") {
ball.color = "coral";
counter++;
}
if (counter == balls.length) {
text.visible = true;
}
}
});