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google-project-tango

Persistant object in ADF


I am trying to formulate how to create an ADF, drop an object in it, then have that object always be there when I run the app again, after localization occurs, of course. Do I have to save off the locations of virtual objects into a separate file when the user is done "dropping" objects into the scene and then reload them on subsequent runs? Or is there a way to save them into the ADF?


Solution

  • There's no good way to save it into ADF, unless you hack some of the ADF's meta data. But hacking meta data is not suggested.