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Ionic app in iOS unable to play local audio with cordova-plugin-media


I can't play an audio in ionic with cordova-plugin-media, but that only happens in iOS and with a local audio.

Controller is quite simple, just set a new Media and play it. Callbacks just return a log of theirs parameters.

$scope.data = {};
$scope.playMedia = function(){
    // Get file path base for every each platform 
    var pathBase = ionic.Platform.platform().toLowerCase() === "android" ? "/android_asset/www/" : "";
    var source = pathBase + "audios/parts/99.mp3";
    console.log("source: " + source);

    // Set source and callbacks
    $scope.data.media = new Media(source, mediaSuccess, mediaError, mediaStatus);
    $scope.data.media.play();

    // Update media position every half second
    $interval(updatePosition, 500);
};

function updatePosition(){
    $scope.data.media.getCurrentPosition(function (position) {
        if (position > -1) {
            $scope.data.position = position;
            console.log(position);
        }
    });
};

Media status return 2, which means Media.MEDIA_RUNNING, so file exists and was found but as you see position is 0.

2016-03-04 17:58:21.358 Play Local Audio[2549:1228498] source: audios/parts/99.mp3
2016-03-04 17:58:21.374 Play Local Audio[2549:1228498] THREAD WARNING: ['Media'] took '14.875000' ms. Plugin should use a background thread.
2016-03-04 17:58:21.376 Play Local Audio[2549:1228657] Found resource '/var/mobile/Containers/Bundle/Application/E70EE8B6-F5A8-49F7-9A7D-3A963C3AD439/Play Local Audio.app/www/audios/parts/99.mp3' in the web folder.
2016-03-04 17:58:21.395 Play Local Audio[2549:1228657] Playing audio sample 'audios/parts/99.mp3'
2016-03-04 17:58:21.398 Play Local Audio[2549:1228657] Playing stream with AVPlayer & custom rate
2016-03-04 17:58:21.400 Play Local Audio[2549:1228498] mediaStatus:
2016-03-04 17:58:21.401 Play Local Audio[2549:1228498] 2
2016-03-04 17:58:21.401 Play Local Audio[2549:1228498] $scope.data.media:
2016-03-04 17:58:21.401 Play Local Audio[2549:1228498] {"id":"a15cc81b-fd6d-4e12-7e95-0361d0a977a1","src":"audios/parts/99.mp3","_duration":0,"_position":-1}
2016-03-04 17:58:21.866 Play Local Audio[2549:1228498] 0
2016-03-04 17:58:22.341 Play Local Audio[2549:1228498] 0
2016-03-04 17:58:22.842 Play Local Audio[2549:1228498] 0
2016-03-04 17:58:23.343 Play Local Audio[2549:1228498] 0
2016-03-04 17:58:23.845 Play Local Audio[2549:1228498] 0
2016-03-04 17:58:24.346 Play Local Audio[2549:1228498] 0
2016-03-04 17:58:24.847 Play Local Audio[2549:1228498] 0
2016-03-04 17:58:25.348 Play Local Audio[2549:1228498] 0
2016-03-04 17:58:25.850 Play Local Audio[2549:1228498] 0
2016-03-04 17:58:26.351 Play Local Audio[2549:1228498] 0

But if I try with and external audio: http://www.sample-videos.com/audio/mp3/crowd-cheering.mp3 it works. This is the audio that I am using to play locally.

    $scope.data.media = new Media('http://www.sample-videos.com/audio/mp3/crowd-cheering.mp3', mediaSuccess, mediaError, mediaStatus);

Any idea why?


Solution

  • It is a bug of the plugin that affects iOS 9.2, I changed two lines as described on the pull request and audio is played.

    File src/ios/CDVSound.m, replace

    Line 219:

     CDVAudioFile* audioFile = [self audioFileForResource:resourcePath withId:mediaId doValidation:YES forRecording:NO]; 
    

    Line 226:

    NSURL* resourceUrl = audioFile.resourceURL;