So basically, thanks to a solution I have found already on stackoverflow, I have gotten as far as creating a smooth scroll to an anchor after 5 seconds.
The bit that I can't seem to add to this is simply having this ONLY trigger if a user hasn't already scrolled within the 5 seconds as this can be an irritating experience.
I have experimented with trying to add .scrollTo() in various different ways and wrapping to whole thing in another function but apart from basic understanding and tweaking of Javascript I don't really have much knowledge.
Any help would be greatly appreciated.
<script type="text/javascript">
/*<![CDATA[*/
var zxcScrollTo={
Scroll:function(o){
var a=document.getElementById(o.AnchorID),ms=o.Animate,s=!document.body.scrollTop?[document.documentElement.scrollLeft,document.documentElement.scrollTop]:[document.body.scrollLeft,document.body.scrollTop];
if (a){
this.animate(this,s,this.pos(a),new Date(),typeof(ms)=='number'&&ms>0?ms:1000);
}
},
animate:function(o,f,t,srt,mS){
clearTimeout(o.to);
var ms=new Date()-srt,x=(t[0]-f[0])/mS*ms+f[0],y=(t[1]-f[1])/mS*ms+f[1];
if (isFinite(x)&&isFinite(y)){
window.scrollTo(x,y);
}
if (ms<mS){
o.to=setTimeout(function(){ o.animate(o,f,t,srt,mS); },10);
}
else {
window.scrollTo(t[0],t[1]);
}
},
pos:function(obj){
var rtn=[0,0];
while(obj){
rtn[0]+=obj.offsetLeft;
rtn[1]+=obj.offsetTop;
obj=obj.offsetParent;
}
return rtn;
}
}
setTimeout(function(){
zxcScrollTo.Scroll({
AnchorID:'anchor',
Animate:2000
});
},5000);
/*]]>*/
</script>
ANSWER:
Many thanks to @ByteHamster.
This code will smooth scroll user to an ID tag after 5000ms but not trigger if user has already started scrolling:
<script type="text/javascript">
var zxcScrollTo={
Scroll:function(o){
var a=document.getElementById(o.AnchorID),ms=o.Animate,s=!document.body.scrollTop?[document.documentElement.scrollLeft,document.documentElement.scrollTop]:[document.body.scrollLeft,document.body.scrollTop];
if (a){
this.animate(this,s,this.pos(a),new Date(),typeof(ms)=='number'&&ms>0?ms:1000);
}
},
animate:function(o,f,t,srt,mS){
clearTimeout(o.to);
var ms=new Date()-srt,x=(t[0]-f[0])/mS*ms+f[0],y=(t[1]-f[1])/mS*ms+f[1];
if (isFinite(x)&&isFinite(y)){
window.scrollTo(x,y);
}
if (ms<mS){
o.to=setTimeout(function(){ o.animate(o,f,t,srt,mS); },10);
}
else {
window.scrollTo(t[0],t[1]);
}
},
pos:function(obj){
var rtn=[0,0];
while(obj){
rtn[0]+=obj.offsetLeft;
rtn[1]+=obj.offsetTop;
obj=obj.offsetParent;
}
return rtn;
}
}
var wasScrolled = false;
window.onscroll = function () {
wasScrolled = true;
}
function doSmoothScrollToAnchor() {
if (wasScrolled === false) {
zxcScrollTo.Scroll({
AnchorID: 'anchor',
Animate: 2000
});
}
}
setTimeout(doSmoothScrollToAnchor, 5000);
</script>
// Set a variable that gets changed as soon as the user scrolls:
var wasScrolled = false;
window.onscroll = function () {
wasScrolled = true;
}
// Before actually scrolling via Javascript, check if the page was scrolled manually:
function doSmoothScrollToAnchor() {
if(wasScrolled === false) {
alert("Was not scrolled");
} else {
alert("The user scrolled manually");
}
}
setTimeout(doSmoothScrollToAnchor, 3000);
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