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iphoneipadiosshakemotion

motionEnded not being called (no view controller)


I think I've done all I should to detect a shake, but motionEnded:withEvent: never gets called. (One wrinkle is that I don't have a UIViewController - my app is based on the "OpenGL ES App" template.)

I've added application.applicationSupportsShakeToEdit = YES; to my application:didFinishLaunchingWithOptions:, and

- (BOOL)canBecomeFirstResponder { return YES; }

to EAGLView.m (which does get called), and [self becomeFirstResponder]; to initWithCoder: (and have tried various other places too).

But the debugger never hits

- (void)motionEnded:(UIEventSubtype)motion withEvent:(UIEvent *)event 

Am I missing some step? Do I have to have a controller?

(I'm using iOS 3.2 in the iPad simulator.)


Solution

  • Updating to the latest version of the SDK magically fixed the problem. [Shrug]