I am starting to build a simulation in java and using a rectangle as a plane. But as I rotate the rectangle its foreground color won't stick to it. Can someone help me?
Screenshot:Here
Source Code:
private void drawTransform(Graphics g, double modifier) {
Rectangle rect = new Rectangle(130,350, 350, 15);
AffineTransform at = new AffineTransform();
at.rotate(-Math.toRadians(modifier), rect.getX(), rect.getY() + rect.height);
// Transform the shape and draw it to screen
Graphics2D g2d = (Graphics2D) g;
g2d.setColor(Color.red);
g2d.fillRect(130, 350, 350, 15);
g2d.draw(at.createTransformedShape(rect));
}
Use fill
instead of draw
:
g2d.fill(at.createTransformedShape(rect));