I am learning C# and want to use the Riot API. I just want to receive that:
{
"type":"champion",
"version":"6.1.1",
"data":{
"Thresh":{
"id":412,
"key":"Thresh",
"name":"Thresh",
"title":"the Chain Warden"
},
"Aatrox":{
"id":266,
"key":"Aatrox",
"name":"Aatrox",
"title":"the Darkin Blade"
},...
I found this here: Deserialize JSON from Riot API C#
If you want to get the json string try this, this take a URL and tries to do the request and returns the response. You can find the url in the sandbox mode provided on the riot API site.
using System.Net;
using System.IO;
public string GET(string url)
{
HttpWebRequest request = (HttpWebRequest)WebRequest.Create(url);
try
{
WebResponse response = request.GetResponse();
using (Stream responseStream = response.GetResponseStream())
{
StreamReader reader = new StreamReader(responseStream, Encoding.UTF8);
return reader.ReadToEnd();
}
}
catch (WebException ex)
{
WebResponse errorResponse = ex.Response;
using (Stream responseStream = errorResponse.GetResponseStream())
{
StreamReader reader = new StreamReader(responseStream, Encoding.GetEncoding("utf-8"));
String errorText = reader.ReadToEnd();
}
throw;
}
}
This is the easy part :) mapping the response to a POCO is what annoys me the most. If anybody reads this and has a good solution plzz link me.