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iosgoogle-play-servicesrobovm

GPGS Started Crashing on iOS 32bit devices Again


Recently the iOS part of ROBOVM project started crashing on 32bit devices similar like it was in the past ( Can't run RealTimeRoom Google-Play-Games iOS ButtonClicker2000 sample on real device).

At that time the problem was in sdk itself. And crash was showing up with log message

"INFO: Token expired.  Refreshing."

Now crashing on the same place in UI quickmatching process. The difference this time is in the log. There I see:

INFO: Auth operation started: SIGN IN
INFO: Auth operation SIGN IN finished with status VALID
VERBOSE: Automatically seeded snapshot cache.
VERBOSE: Automatically seeded achievement cache.
VERBOSE: Automatically seeded event cache.
INFO: Connect with retry.getRetryAuthToken(): 1
INFO: Token expired.  Refreshing.
VERBOSE: Auth token refresh returned without error.
INFO: Trying to connect with returned auth token.

Have someone faced this problem? Any help is very appreciated.


Solution

  • This issue has been resolved with new version of GPGS c++ SDK. https://developers.google.com/games/services/downloads/sdks