My project has this structure:
my_project
my_project
AppDelegate.m
AppDelegate.h
...
Audio_folder
my_audio.mp3
So I want to check if an audio file exists or not in the Audio_folder
.
I can do it with the full path
BOOL fileExists = [[NSFileManager defaultManager] fileExistsAtPath:@"/Users/user/Desktop/my_project/my_project/Audio_folder/my_audio.mp3"];
but how can I achieve it with something like
BOOL fileExists = [[NSFileManager defaultManager] fileExistsAtPath:@"Audio/my_audio.mp3"];
?
The only way to know whether this is available or not at runtime is by using NSBundle.
NSString *path = [[NSBundle mainBundle] pathForResource:@"my_audio" ofType:@"mp3"];
BOOL fileExists = [[NSFileManager defaultManager] fileExistsAtPath:path];
In fileExists
you know if it is available.
Be sure to check the build-phases if the file is copied to the bundle.