How can i initialize image loader on app launch so i can use it everywhere in my application.I am trying to use volley library.
if (mImageLoader == null) {
mImageLoader = new ImageLoader(this.mRequestQueue,
new LruBitmapCache());
}
I would create a singleton. Here's an example from a project I posted:
public class VolleySingleton {
private static Context mContext;
private RequestQueue mRequestQueue;
private ImageLoader mImageLoader;
private static VolleySingleton ourInstance;
public static VolleySingleton getInstance(Context context) {
if (ourInstance == null) {
ourInstance = new VolleySingleton(context);
}
return ourInstance;
}
private VolleySingleton(Context context) {
mContext=context;
mRequestQueue = Volley.newRequestQueue(context.getApplicationContext());
mImageLoader = new ImageLoader(mRequestQueue,
new ImageLoader.ImageCache() {
private final LruCache<String, Bitmap>
cache = new LruCache<String, Bitmap>(20);
@Override
public Bitmap getBitmap(String url) {
return cache.get(url);
}
@Override
public void putBitmap(String url, Bitmap bitmap) {
cache.put(url, bitmap);
}
});
}
public <T> void addToRequestQueue(Request<T> req) {
mRequestQueue.add(req);
}
public ImageLoader getImageLoader() {
return mImageLoader;
}
}
Then you can get the image loader with this statement:
VolleySingleton.getInstance(this).getImageLoader();