basically for now I got TitleScene, where are present name of the my game and when tap anywhere on screen it jumps to GameScene, it looks something like this:
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
SKScene *scene = [GameScene sceneWithSize:self.size];
SKTransition *transition = [SKTransition pushWithDirection:SKTransitionDirectionUp duration:1.0f];
[self.view presentScene:scene transition:transition];
}
My question how can i change this method to button?
maybe give your sprite a name of "button" so you know which one youre touching
-(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
/* Called when a touch begins */
for (UITouch *touch in touches) {
CGPoint location = [touch locationInNode:self];
SKNode *touchedNode = [self nodeAtPoint:location];
if (touchedNode && [touchedNode.name isEqual:@"button"]) {
// your code here
}
}
}