I currently have this Swift code which does not pass the int
value that is stored in score into currentScore
and higherScore
into highScore
. Both currentScore
and highScore
are both instantiated on GameOverViewController
.
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if segue.identifier == "GameOverVC" {
let svc: GameOverViewController = segue.destinationViewController as! GameOverViewController
score = svc.currentScore
higherScore = svc.highScore
}
}
I am currently using the storyboard to push to the next view. Here is the push code.
if let resultController = self.storyboard?.instantiateViewControllerWithIdentifier("GameOverVC") as? GameOverViewController {
self.presentViewController(resultController, animated: true, completion: nil)
}
All the code compiles fine, so do I need to have a actual UIButton
or is there something else I need to add into the method or into GameOverViewCotroller
?
You have assign value is wrong way...
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if segue.identifier == "GameOverVC" {
let svc: GameOverViewController = segue.destinationViewController as! GameOverViewController
svc.currentScore = score //pass self.score to svc.currentScore
svc.highScore = higherScore //pass self.higherScore to svc.currentScore
}
}