I'm trying to write an application that converts 48 bit-per-pixel PNG files to a proprietary (Bayer) format.
The code (courtesy here) below works great for some PNG file formats, but when I try a bona fide 48 bit PNG the code throws an exception - is there an alternative?
static public byte[] BitmapDataFromBitmap(Bitmap objBitmap)
{
MemoryStream ms = new MemoryStream();
objBitmap.Save(ms, ImageFormat.BMP); // GDI+ exception thrown for > 32 bpp
return (ms.GetBuffer());
}
private void Bayer_Click(object sender, EventArgs e)
{
if (this.pictureName != null)
{
Bitmap bmp = new Bitmap(this.pictureName);
byte[] bmp_raw = BitmapDataFromBitmap(bmp);
int bpp = BitConverter.ToInt32(bmp_raw, 28); // 28 - BMP header defn.
MessageBox.Show(string.Format("Bits per pixel = {0}", bpp));
}
}
The BMP encoder doesn't support 48bpp formats. You can get a crack at the pixels with the Bitmap.LockBits() method. Although the MSDN Library article for PixelFormat says that 48bpp is treated like 24bpp images, I do in fact see 6 byte pixels with this code:
Bitmap bmp = new Bitmap(@"c:\temp\48bpp.png");
BitmapData bd = bmp.LockBits(new Rectangle(0, 0, bmp.Width, bmp.Height),
ImageLockMode.ReadOnly, PixelFormat.Format48bppRgb);
// Party with bd.Scan0
//...
bmp.UnlockBits(bd);