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swiftavaudioplayeruislider

swift: audio slider control


Problem:

When I segue to the viewcontroller that holds the buttons and slider it crashes the app and gives me Thread 1:EXC_BAD_ACCESS (code=1, address=0x38) on the line of slider.maximumValue = Float(audioPlayer.duration). In the viewcontroller I have a play/pause button, a stop button, and a slider that controls where the audio plays.

Code:

import UIKit
import AVFoundation

class AgnesAudioViewController: UIViewController {

var audioPlayer = AVAudioPlayer()
var toggleState = 1
@IBOutlet var slider: UISlider!

@IBAction func done(sender: AnyObject) {
    dismissViewControllerAnimated(true, completion: nil)
}

@IBAction func play(sender: AnyObject) {
    audioPlayer.play()
}

@IBAction func pause(sender: AnyObject) {
    audioPlayer.pause()
}

@IBAction func stop(sender: AnyObject) {
    audioPlayer.stop()
}

@IBAction func scrubAudio(sender: AnyObject) {
    audioPlayer.stop()
    audioPlayer.currentTime = NSTimeInterval(slider.value)
    audioPlayer.prepareToPlay()
    audioPlayer.play()
}

@IBAction func playPauseButton(sender: AnyObject) {
    var playBtn = sender as! UIButton
    if toggleState == 1 {
        audioPlayer.play()
        toggleState = 2
        playBtn.setImage(UIImage(named:"pause.png"),forState:UIControlState.Normal)
    } else {
        audioPlayer.pause()
        toggleState = 1
        playBtn.setImage(UIImage(named:"play.png"),forState:UIControlState.Normal)
    }
}

override func viewDidLoad() {
    super.viewDidLoad()

    var timer = NSTimer.scheduledTimerWithTimeInterval(0.01, target: self, selector: Selector("updateSlider"), userInfo: nil, repeats: true)

    slider.maximumValue = Float(audioPlayer.duration)

    let pathString = NSBundle.mainBundle().pathForResource("agnes", ofType: "mp2")

    if let pathString = pathString {

        let pathURL = NSURL(fileURLWithPath: pathString)

        do {

            try audioPlayer = AVAudioPlayer(contentsOfURL: pathURL)

        } catch {

            print("error")
        }


    }

}

func updateSlider() {
    slider.value = Float(audioPlayer.currentTime)
}
}

Solution

  • This fixed the problem:

    import UIKit
    import AVFoundation
    
    class AgnesAudioViewController: UIViewController {
    
    var audioPlayer = AVAudioPlayer()
    var toggleState = 1
    @IBOutlet var slider: UISlider!
    @IBOutlet var playedTime: UILabel!
    
    @IBAction func done(sender: AnyObject) {
        dismissViewControllerAnimated(true, completion: nil)
        audioPlayer.stop()
    }
    
    @IBAction func play(sender: AnyObject) {
        audioPlayer.play()
        updateTime()
    }
    
    @IBAction func pause(sender: AnyObject) {
        audioPlayer.pause()
        updateTime()
    }
    
    @IBAction func stop(sender: AnyObject) {
        audioPlayer.stop()
        updateTime()
    }
    
    @IBAction func scrubAudio(sender: AnyObject) {
        audioPlayer.stop()
        audioPlayer.currentTime = NSTimeInterval(slider.value)
        audioPlayer.prepareToPlay()
        audioPlayer.play()
    }
    
    func updateTime() {
        var currentTime = Int(audioPlayer.currentTime)
        var duration = Int(audioPlayer.duration)
        var total = currentTime - duration
        var totalString = String(total)
    
        var minutes = currentTime/60
        var seconds = currentTime - minutes / 60
    
        playedTime.text = NSString(format: "%02d:%02d", minutes,seconds) as String
    }
    
    @IBAction func playPauseButton(sender: AnyObject) {
        //1 = play
        //2 = pausw
        var playBtn = sender as! UIButton
        if toggleState == 1 {
            audioPlayer.play()
            toggleState = 2
            playBtn.setImage(UIImage(named:"pause2.png"),forState:UIControlState.Normal)
        } else {
            audioPlayer.pause()
            toggleState = 1
            playBtn.setImage(UIImage(named:"play2.png"),forState:UIControlState.Normal)
        }
    }
    
    override func viewDidLoad() {
        super.viewDidLoad()
    
        var updateTimer = NSTimer.scheduledTimerWithTimeInterval(0.01, target: self, selector: Selector("updateTime"), userInfo: nil, repeats: true)
        var timer = NSTimer.scheduledTimerWithTimeInterval(0.01, target: self, selector: Selector("updateSlider"), userInfo: nil, repeats: true)
    
        let pathString = NSBundle.mainBundle().pathForResource("agnes", ofType: "mp3")
    
        if let pathString = pathString {
    
            let pathURL = NSURL(fileURLWithPath: pathString)
    
            do {
    
                try audioPlayer = AVAudioPlayer(contentsOfURL: pathURL)
    
            } catch {
    
                print("error")
            }
    
    
        }
    
        slider.maximumValue = Float(audioPlayer.duration)
    }
    
    func updateSlider() {
        slider.value = Float(audioPlayer.currentTime)
        }
    }