This is an issue people have had for a while, but I'm wondering if anybody has figured anything out recently - all the discussion peters out around October 2015.
Basically, when I try to run a WatchKit app on the Watch (after running it succesfully on the simulator), it shows the loading daisy for a few minutes, then crashes.
I have tried:
And I've tried all this with empty test projects, both Swift and Objective-C. Nothing has worked.
It's frustrating not to be able to test on the physical device. Has anybody figured out a workaround?
My last ditch effort seems to have worked - I reformatted my computer and installed El Capitan and the production version of Xcode, and now I can build to the watch.
It's worth noting that I also upgraded to WatchOS 2.1 (from 2.0.1), which could be the actual reason it's working now, but I have no way of knowing.