CGSize(width: 360, height: 480)
and CGSizeMake(360, 480)
seem to have the same effect. Is one preferred to the other? What is the difference?
The CGSize
constructor is a Swift extension on CGSize
:
extension CGSize {
public static var zero: CGSize { get }
public init(width: Int, height: Int)
public init(width: Double, height: Double)
}
CGSizeMake
is a leftover inline function bridged from Objective-C:
/*** Definitions of inline functions. ***/
// ...
public func CGSizeMake(width: CGFloat, _ height: CGFloat) -> CGSize
Both have the same functionality in Swift, the CGSize
constructor is just more "Swifty" than the other and provided as a convenience.