I developed an application for mobile, using FlashDevelop's AIR Mobile AS3 App Project template.
Following AIR_Android_readme.txt and AIR_iOS_readme.txt, I successfully packaged it into both apk and ipa.
I can easily test the apk on the computer via bat/RunApp.bat provided by FlashDevelop.
However once I modify RunApp.bat to ios-debug in order to test the ipa, I get the following log in the cmd:
Packaging application for debugging on iOS -interpreter
Packaging: dist\AppName-debug-interpreter.ipa using certificate: cert\iphone_dev.p12...
Installing application for testing on iOS ()
No Devices Detected
Installing the app on the device failed
Press any key to continue . . .
I have android studio and sdk installed and working, however I didn't install anything similar for IOS development, I have iTunes in case it matters.
Any idea what's wrong and how to fix it?
FlashDevelop searches for actual devices connected to the computer in order to install the application, I mistook it for an IOS simulator for PC.